From d2404e93a57901a136e334cc762f3b413f4b20a0 Mon Sep 17 00:00:00 2001 From: Jeff Hill Date: Sat, 18 Nov 2006 00:41:16 +0000 Subject: [PATCH] socket related data structures should use socket byte swap --- src/ca/iocinf.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/ca/iocinf.cpp b/src/ca/iocinf.cpp index 34b20dc23..94b3337fc 100644 --- a/src/ca/iocinf.cpp +++ b/src/ca/iocinf.cpp @@ -166,7 +166,7 @@ static void forcePort ( ELLLIST *pList, unsigned short port ) pNode = ( osiSockAddrNode * ) ellFirst ( pList ); // X aCC 749 while ( pNode ) { if ( pNode->addr.sa.sa_family == AF_INET ) { - pNode->addr.ia.sin_port = epicsHTON16 ( port ); + pNode->addr.ia.sin_port = htons ( port ); } pNode = ( osiSockAddrNode * ) ellNext ( &pNode->node ); // X aCC 749 } @@ -226,8 +226,8 @@ extern "C" void epicsShareAPI configureChannelAccessAddressList * with the loop back interface */ pNewNode->addr.ia.sin_family = AF_INET; - pNewNode->addr.ia.sin_addr.s_addr = epicsHTON32 ( INADDR_LOOPBACK ); - pNewNode->addr.ia.sin_port = epicsHTON16 ( port ); + pNewNode->addr.ia.sin_addr.s_addr = htonl ( INADDR_LOOPBACK ); + pNewNode->addr.ia.sin_port = htons ( port ); ellAdd ( &tmpList, &pNewNode->node ); } else {