upgraded API and improved shutdown procedures

This commit is contained in:
Jeff Hill
2003-08-20 15:57:38 +00:00
parent f7e9c7e1a1
commit 3035e9393c

View File

@@ -23,117 +23,148 @@
* johill@lanl.gov
*/
#include <stdexcept>
#define epicsExportSharedSymbols
#include "epicsThread.h"
#include "epicsGuard.h"
#include "ipAddrToAsciiAsynchronous.h"
#include "epicsThread.h"
#include "epicsMutex.h"
#include "epicsEvent.h"
#include "epicsGuard.h"
#include "tsDLList.h"
#include "tsFreeList.h"
epicsMutex ipAddrToAsciiEngine::mutex;
// - this class implements the asynchronous DNS query
// - it completes early with the host name in dotted IP address form
// if the ipAddrToAsciiEngine is destroyed before IO completion
// or if there are too many items already in the engine's queue.
class ipAddrToAsciiTransactionPrivate :
public ipAddrToAsciiTransaction,
public tsDLNode < ipAddrToAsciiTransactionPrivate > {
public:
ipAddrToAsciiTransactionPrivate ( class ipAddrToAsciiEnginePrivate & engineIn );
virtual ~ipAddrToAsciiTransactionPrivate ();
osiSockAddr address () const;
void show ( unsigned level ) const;
void * operator new ( size_t size, tsFreeList
< ipAddrToAsciiTransactionPrivate, 0x80, epicsMutexNOOP > & );
epicsPlacementDeleteOperator (( void *, tsFreeList
< ipAddrToAsciiTransactionPrivate, 0x80, epicsMutexNOOP > & ))
private:
osiSockAddr addr;
ipAddrToAsciiEnginePrivate & engine;
ipAddrToAsciiCallBack * pCB;
bool pending;
void ipAddrToAscii ( const osiSockAddr &, ipAddrToAsciiCallBack & );
void release ();
void * operator new ( size_t );
void operator delete ( void * );
friend class ipAddrToAsciiEnginePrivate;
};
ipAddrToAsciiEngine::ipAddrToAsciiEngine ( const char *pName ) :
thread ( * new epicsThread ( *this, pName, 0x2000, epicsThreadPriorityLow ) ),
pCurrent ( 0 ), exitFlag ( false ), cancelPending ( false ),
callbackInProgress ( false ), waitingForCancelPendCompletion (false )
// - this class executes the synchronous DNS query
// - it creates one thread
class ipAddrToAsciiEnginePrivate :
public ipAddrToAsciiEngine,
public epicsThreadRunable {
public:
ipAddrToAsciiEnginePrivate ();
virtual ~ipAddrToAsciiEnginePrivate ();
void show ( unsigned level ) const;
private:
char nameTmp [1024];
tsFreeList
< ipAddrToAsciiTransactionPrivate, 0x80, epicsMutexNOOP >
transactionFreeList;
tsDLList < ipAddrToAsciiTransactionPrivate > labor;
mutable epicsMutex mutex;
epicsEvent laborEvent;
epicsEvent destructorBlockEvent;
epicsThread thread;
ipAddrToAsciiTransactionPrivate * pCurrent;
unsigned cancelPendingCount;
bool exitFlag;
bool callbackInProgress;
static epicsMutex globalMutex;
static ipAddrToAsciiEnginePrivate * pEngine;
static unsigned numberOfReferences;
ipAddrToAsciiTransaction & createTransaction ();
void release ();
void run ();
ipAddrToAsciiEnginePrivate ( const ipAddrToAsciiEngine & );
ipAddrToAsciiEnginePrivate & operator = ( const ipAddrToAsciiEngine & );
friend class ipAddrToAsciiEngine;
friend class ipAddrToAsciiTransactionPrivate;
};
epicsMutex ipAddrToAsciiEnginePrivate::globalMutex;
ipAddrToAsciiEnginePrivate * ipAddrToAsciiEnginePrivate::pEngine = 0;
unsigned ipAddrToAsciiEnginePrivate::numberOfReferences = 0u;
// the users are not required to supply a show routine
// for there transaction callback class
void ipAddrToAsciiCallBack::show ( unsigned /* level */ ) const {}
// some noop pure virtual destructures
ipAddrToAsciiCallBack::~ipAddrToAsciiCallBack () {}
ipAddrToAsciiTransaction::~ipAddrToAsciiTransaction () {}
ipAddrToAsciiEngine::~ipAddrToAsciiEngine () {}
// for now its probably sufficent to allocate one
// DNS transaction thread for all codes sharing
// the same process that need DNS services but we
// leave our options open for the future
ipAddrToAsciiEngine & ipAddrToAsciiEngine::allocate ()
{
epicsGuard < epicsMutex > guard ( ipAddrToAsciiEnginePrivate::globalMutex );
if ( ! ipAddrToAsciiEnginePrivate::pEngine ) {
ipAddrToAsciiEnginePrivate::pEngine = new ipAddrToAsciiEnginePrivate ();
}
ipAddrToAsciiEnginePrivate::numberOfReferences++;
return * ipAddrToAsciiEnginePrivate::pEngine;
}
ipAddrToAsciiEnginePrivate::ipAddrToAsciiEnginePrivate () :
thread ( *this, "ipToAsciiProxy", 0x2000, epicsThreadPriorityLow ),
pCurrent ( 0 ), cancelPendingCount ( 0u ), exitFlag ( false ),
callbackInProgress ( false )
{
this->thread.start (); // start the thread
}
ipAddrToAsciiEngine::~ipAddrToAsciiEngine ()
ipAddrToAsciiEnginePrivate::~ipAddrToAsciiEnginePrivate ()
{
ipAddrToAsciiAsynchronous * pItem;
{
epicsGuard < epicsMutex > locker ( ipAddrToAsciiEngine::mutex );
epicsGuard < epicsMutex > guard ( this->mutex );
this->exitFlag = true;
}
this->laborEvent.signal ();
this->threadExit.wait ();
this->thread.exitWait ();
}
// force IO completion for any items that remain
{
epicsGuard < epicsMutex > locker ( ipAddrToAsciiEngine::mutex );
while ( ( pItem = this->labor.first () ) ) {
pItem->pEngine = 0u;
sockAddrToDottedIP ( &pItem->addr.sa, this->nameTmp,
sizeof ( this->nameTmp ) );
pItem->ioCompletionNotify ( this->nameTmp );
}
if ( this->cancelPending ) {
this->waitingForCancelPendCompletion = true;
}
}
delete & thread;
while ( this->cancelPending ) {
this->cancelPendCompleted.wait ();
// for now its probably sufficent to allocate one
// DNS transaction thread for all codes sharing
// the same process that need DNS services but we
// leave our options open for the future
void ipAddrToAsciiEnginePrivate::release ()
{
epicsGuard < epicsMutex > guard ( ipAddrToAsciiEnginePrivate::globalMutex );
assert ( ipAddrToAsciiEnginePrivate::numberOfReferences > 0u );
ipAddrToAsciiEnginePrivate::numberOfReferences--;
if ( ipAddrToAsciiEnginePrivate::numberOfReferences == 0u ) {
delete ipAddrToAsciiEnginePrivate::pEngine;
ipAddrToAsciiEnginePrivate::pEngine = 0;
}
}
void ipAddrToAsciiEngine::run ()
void ipAddrToAsciiEnginePrivate::show ( unsigned level ) const
{
{
epicsGuard < epicsMutex > guard ( ipAddrToAsciiEngine::mutex );
while ( ! this->exitFlag ) {
while ( true ) {
ipAddrToAsciiAsynchronous * pItem = this->labor.get ();
osiSockAddr addr;
if ( pItem ) {
addr = pItem->addr;
this->pCurrent = pItem;
}
else {
break;
}
if ( this->exitFlag )
{
sockAddrToDottedIP ( & addr.sa, this->nameTmp,
sizeof ( this->nameTmp ) );
}
else {
epicsGuardRelease < epicsMutex > unguard ( guard );
// depending on DNS configuration, this could take a very long time
// so we release the lock
sockAddrToA ( &addr.sa, this->nameTmp, sizeof ( this->nameTmp ) );
}
if ( this->pCurrent ) {
this->pCurrent->pEngine = 0;
this->callbackInProgress = true;
}
else {
continue;
}
{
epicsGuardRelease < epicsMutex > unguard ( guard );
// dont call callback with lock applied
this->pCurrent->ioCompletionNotify ( this->nameTmp );
}
this->pCurrent = 0;
this->callbackInProgress = false;
if ( this->cancelPending ) {
this->destructorBlockEvent.signal ();
}
}
{
epicsGuardRelease < epicsMutex > unguard ( guard );
this->laborEvent.wait ();
}
}
}
this->threadExit.signal ();
}
void ipAddrToAsciiEngine::show ( unsigned level ) const
{
epicsGuard < epicsMutex > locker ( ipAddrToAsciiEngine::mutex );
epicsGuard < epicsMutex > guard ( this->mutex );
printf ( "ipAddrToAsciiEngine at %p with %u requests pending\n",
static_cast <const void *> (this), this->labor.count () );
if ( level > 0u ) {
tsDLIterConst < ipAddrToAsciiAsynchronous > pItem = this->labor.firstIter ();
tsDLIterConst < ipAddrToAsciiTransactionPrivate >
pItem = this->labor.firstIter ();
while ( pItem.valid () ) {
pItem->show ( level - 1u );
pItem++;
@@ -146,67 +177,159 @@ void ipAddrToAsciiEngine::show ( unsigned level ) const
this->laborEvent.show ( level - 2u );
printf ( "exitFlag boolean = %u\n", this->exitFlag );
printf ( "exit event:\n" );
this->threadExit.show ( level - 2u );
}
}
ipAddrToAsciiAsynchronous::ipAddrToAsciiAsynchronous
( const osiSockAddr &addrIn ) :
addr ( addrIn ), pEngine ( 0u )
inline void * ipAddrToAsciiTransactionPrivate::operator new ( size_t size, tsFreeList
< ipAddrToAsciiTransactionPrivate, 0x80, epicsMutexNOOP > & freeList )
{
return freeList.allocate ( size );
}
ipAddrToAsciiAsynchronous::~ipAddrToAsciiAsynchronous ()
#ifdef CXX_PLACEMENT_DELETE
inline void ipAddrToAsciiTransactionPrivate::operator delete ( void * pTrans, tsFreeList
< ipAddrToAsciiTransactionPrivate, 0x80, epicsMutexNOOP > & freeList )
{
epicsGuard < epicsMutex > locker ( ipAddrToAsciiEngine::mutex );
if ( this->pEngine ) {
return freeList.release ( pTrans );
}
#endif
void * ipAddrToAsciiTransactionPrivate::operator new ( size_t ) // X aCC 361
{
// The HPUX compiler seems to require this even though no code
// calls it directly
throw std::logic_error ( "why is the compiler calling private operator new" );
}
void ipAddrToAsciiTransactionPrivate::operator delete ( void * )
{
// Visual C++ .net appears to require operator delete if
// placement operator delete is defined? I smell a ms rat
// because if I declare placement new and delete, but
// comment out the placement delete definition there are
// no undefined symbols.
errlogPrintf ( "%s:%d this compiler is confused about placement delete - memory was probably leaked",
__FILE__, __LINE__ );
}
ipAddrToAsciiTransaction & ipAddrToAsciiEnginePrivate::createTransaction ()
{
return * new ( this->transactionFreeList ) ipAddrToAsciiTransactionPrivate ( *this );
}
void ipAddrToAsciiEnginePrivate::run ()
{
while ( ! this->exitFlag ) {
this->laborEvent.wait ();
epicsGuard < epicsMutex > guard ( this->mutex );
while ( true ) {
if ( this->pEngine->pCurrent == this &&
this->pEngine->callbackInProgress &&
! this->pEngine->thread.isCurrentThread() ) {
this->pEngine->cancelPending = true;
{
epicsGuardRelease < epicsMutex > unlocker ( locker );
this->pEngine->destructorBlockEvent.wait ();
}
if ( ! this->pEngine ) {
break;
}
this->pEngine->cancelPending = false;
if ( this->pEngine->waitingForCancelPendCompletion ) {
this->pEngine->cancelPendCompleted.signal ();
}
continue;
ipAddrToAsciiTransactionPrivate * pItem = this->labor.get ();
if ( ! pItem ) {
break;
}
osiSockAddr addr = pItem->addr;
this->pCurrent = pItem;
if ( this->exitFlag )
{
sockAddrToDottedIP ( & addr.sa, this->nameTmp,
sizeof ( this->nameTmp ) );
}
else {
if ( this->pEngine->pCurrent != this ) {
this->pEngine->labor.remove ( *this );
}
else {
this->pEngine->pCurrent = 0;
}
break;
epicsGuardRelease < epicsMutex > unguard ( guard );
// depending on DNS configuration, this could take a very long time
// so we release the lock
sockAddrToA ( &addr.sa, this->nameTmp, sizeof ( this->nameTmp ) );
}
// the ipAddrToAsciiTransactionPrivate destructor is allowed to
// set pCurrent to nill and avoid blocking on a slow DNS
// operation
if ( ! this->pCurrent ) {
continue;
}
this->callbackInProgress = true;
{
epicsGuardRelease < epicsMutex > unguard ( guard );
// dont call callback with lock applied
this->pCurrent->pCB->transactionComplete ( this->nameTmp );
}
this->callbackInProgress = false;
this->pCurrent->pending = false;
this->pCurrent = 0;
if ( this->cancelPendingCount ) {
this->destructorBlockEvent.signal ();
}
}
}
}
// for situations where the derived destructor is running, but the
// ipAddrToAsciiAsynchronous destructor has not run yet
void ipAddrToAsciiAsynchronous::ioCompletionNotify ( const char * )
ipAddrToAsciiTransactionPrivate::ipAddrToAsciiTransactionPrivate
( ipAddrToAsciiEnginePrivate & engineIn ) :
engine ( engineIn ), pCB ( 0 ), pending ( false )
{
memset ( & this->addr, '\0', sizeof ( this->addr ) );
this->addr.sa.sa_family = AF_UNSPEC;
}
epicsShareFunc void ipAddrToAsciiAsynchronous::ioInitiate ( ipAddrToAsciiEngine & engine )
void ipAddrToAsciiTransactionPrivate::release ()
{
this->~ipAddrToAsciiTransactionPrivate ();
this->engine.transactionFreeList.release ( this );
}
ipAddrToAsciiTransactionPrivate::~ipAddrToAsciiTransactionPrivate ()
{
epicsGuard < epicsMutex > guard ( this->engine.mutex );
while ( this->pending ) {
if ( this->engine.pCurrent == this &&
this->engine.callbackInProgress &&
! this->engine.thread.isCurrentThread() ) {
assert ( this->engine.cancelPendingCount < UINT_MAX );
this->engine.cancelPendingCount++;
{
epicsGuardRelease < epicsMutex > unguard ( guard );
this->engine.destructorBlockEvent.wait ();
}
assert ( this->engine.cancelPendingCount > 0u );
this->engine.cancelPendingCount--;
if ( ! this->pending ) {
if ( this->engine.cancelPendingCount ) {
this->engine.destructorBlockEvent.signal ();
}
break;
}
}
else {
if ( this->engine.pCurrent == this ) {
this->engine.pCurrent = 0;
}
else {
this->engine.labor.remove ( *this );
}
this->pending = false;
}
}
}
void ipAddrToAsciiTransactionPrivate::ipAddrToAscii (
const osiSockAddr & addrIn, ipAddrToAsciiCallBack & cbIn )
{
bool success;
{
epicsGuard < epicsMutex > locker ( ipAddrToAsciiEngine::mutex );
epicsGuard < epicsMutex > guard ( this->engine.mutex );
// put some reasonable limit on queue expansion
if ( !this->pEngine && engine.labor.count () < 16u ) {
this->pEngine = & engine;
engine.labor.add ( *this );
if ( !this->pending && engine.labor.count () < 16u ) {
this->addr = addrIn;
this->pCB = & cbIn;
this->pending = true;
this->engine.labor.add ( *this );
success = true;
}
else {
@@ -215,25 +338,30 @@ epicsShareFunc void ipAddrToAsciiAsynchronous::ioInitiate ( ipAddrToAsciiEngine
}
if ( success ) {
engine.laborEvent.signal ();
this->engine.laborEvent.signal ();
}
else {
char autoNameTmp[256];
sockAddrToDottedIP ( &this->addr.sa, autoNameTmp,
sockAddrToDottedIP ( & addrIn.sa, autoNameTmp,
sizeof ( autoNameTmp ) );
this->ioCompletionNotify ( autoNameTmp );
cbIn.transactionComplete ( autoNameTmp );
}
}
void ipAddrToAsciiAsynchronous::show ( unsigned level ) const
osiSockAddr ipAddrToAsciiTransactionPrivate::address () const
{
char ipAddr [64];
return this->addr;
}
epicsGuard < epicsMutex > locker ( ipAddrToAsciiEngine::mutex );
void ipAddrToAsciiTransactionPrivate::show ( unsigned level ) const
{
epicsGuard < epicsMutex > guard ( this->engine.mutex );
char ipAddr [64];
sockAddrToDottedIP ( &this->addr.sa, ipAddr, sizeof ( ipAddr ) );
printf ( "ipAddrToAsciiAsynchronous for address %s\n", ipAddr );
printf ( "ipAddrToAsciiTransactionPrivate for address %s\n", ipAddr );
if ( level > 0u ) {
printf ( "\tengine %p\n",
static_cast <void *> (this->pEngine) );
static_cast <void *> ( & this->engine ) );
this->pCB->show ( level - 1u );
}
}