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epics-base/src/libCom/osi/os/vxWorks/osdThread.c
2001-05-18 18:11:42 +00:00

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/* osi/os/vxWorks/epicsThread.c */
/* Author: Marty Kraimer Date: 25AUG99 */
/********************COPYRIGHT NOTIFICATION**********************************
This software was developed under a United States Government license
described on the COPYRIGHT_UniversityOfChicago file included as part
of this distribution.
****************************************************************************/
#include <stddef.h>
#include <string.h>
#include <stdlib.h>
#include <stddef.h>
#include <stdio.h>
#include <vxWorks.h>
#include <taskLib.h>
#include <taskVarLib.h>
#include <sysLib.h>
/* The following not defined in an vxWorks header */
int sysClkRateGet(void);
#include "errlog.h"
#include "ellLib.h"
#include "epicsThread.h"
#include "cantProceed.h"
#include "epicsAssert.h"
#include "vxLib.h"
#if CPU_FAMILY == MC680X0
#define ARCH_STACK_FACTOR 1
#elif CPU_FAMILY == SPARC
#define ARCH_STACK_FACTOR 2
#else
#define ARCH_STACK_FACTOR 2
#endif
static const unsigned stackSizeTable[epicsThreadStackBig+1] =
{4000*ARCH_STACK_FACTOR, 6000*ARCH_STACK_FACTOR, 11000*ARCH_STACK_FACTOR};
/* definitions for implementation of epicsThreadPrivate */
static void **papTSD = 0;
static int nepicsThreadPrivate = 0;
static SEM_ID epicsThreadOnceMutex = 0;
/* Just map osi 0 to 99 into vx 100 to 199 */
/* remember that for vxWorks lower number means higher priority */
/* vx = 100 + (99 -osi) = 199 - osi*/
/* osi = 199 - vx */
static unsigned int getOsiPriorityValue(int ossPriority)
{
if ( ossPriority < 100 ) {
return epicsThreadPriorityMax;
}
else if ( ossPriority > 199 ) {
return epicsThreadPriorityMin;
}
else {
return ( 199u - (unsigned int) ossPriority );
}
}
static int getOssPriorityValue(unsigned int osiPriority)
{
if ( osiPriority > 99 ) {
return 100;
}
else {
return ( 199 - (signed int) osiPriority );
}
}
static void epicsThreadInit(void)
{
static int lock = 0;
while(!vxTas(&lock)) taskDelay(1);
if(epicsThreadOnceMutex==0) {
epicsThreadOnceMutex = semMCreate(
SEM_DELETE_SAFE|SEM_INVERSION_SAFE|SEM_Q_PRIORITY);
assert(epicsThreadOnceMutex);
}
lock = 0;
}
unsigned int epicsThreadGetStackSize (epicsThreadStackSizeClass stackSizeClass)
{
if (stackSizeClass<epicsThreadStackSmall) {
errlogPrintf("epicsThreadGetStackSize illegal argument (too small)");
return stackSizeTable[epicsThreadStackBig];
}
if (stackSizeClass>epicsThreadStackBig) {
errlogPrintf("epicsThreadGetStackSize illegal argument (too large)");
return stackSizeTable[epicsThreadStackBig];
}
return stackSizeTable[stackSizeClass];
}
void epicsThreadOnceOsd(epicsThreadOnceId *id, void (*func)(void *), void *arg)
{
epicsThreadInit();
assert(semTake(epicsThreadOnceMutex,WAIT_FOREVER)==OK);
if (*id == 0) { /* 0 => first call */
*id = -1; /* -1 => func() active */
func(arg);
*id = +1; /* +1 => func() done (see epicsThreadOnce() macro defn) */
}
semGive(epicsThreadOnceMutex);
}
static void createFunction(EPICSTHREADFUNC func, void *parm)
{
int tid = taskIdSelf();
taskVarAdd(tid,(int *)&papTSD);
/*Make sure that papTSD is still 0 after that call to taskVarAdd*/
papTSD = 0;
(*func)(parm);
taskVarDelete(tid,(int *)&papTSD);
free(papTSD);
}
epicsThreadId epicsThreadCreate(const char *name,
unsigned int priority, unsigned int stackSize,
EPICSTHREADFUNC funptr,void *parm)
{
int tid;
if(epicsThreadOnceMutex==0) epicsThreadInit();
if(stackSize<100) {
errlogPrintf("epicsThreadCreate %s illegal stackSize %d\n",name,stackSize);
return(0);
}
tid = taskSpawn((char *)name,getOssPriorityValue(priority),
VX_FP_TASK, stackSize,
(FUNCPTR)createFunction,(int)funptr,(int)parm,
0,0,0,0,0,0,0,0);
if(tid==0) {
errlogPrintf("epicsThreadCreate taskSpawn failure for %s\n",name);
return(0);
}
return((epicsThreadId)tid);
}
void epicsThreadSuspendSelf()
{
STATUS status;
status = taskSuspend(taskIdSelf());
if(status) errlogPrintf("epicsThreadSuspendSelf failed\n");
}
void epicsThreadResume(epicsThreadId id)
{
int tid = (int)id;
STATUS status;
status = taskResume(tid);
if(status) errlogPrintf("epicsThreadResume failed\n");
}
void epicsThreadExitMain(void)
{
errlogPrintf("epicsThreadExitMain was called for vxWorks. Why?\n");
}
unsigned int epicsThreadGetPriority(epicsThreadId id)
{
int tid = (int)id;
STATUS status;
int priority = 0;
status = taskPriorityGet(tid,&priority);
if(status) errlogPrintf("epicsThreadGetPriority failed\n");
return(getOsiPriorityValue(priority));
}
unsigned int epicsThreadGetPrioritySelf(void)
{
return(epicsThreadGetPriority(epicsThreadGetIdSelf()));
}
void epicsThreadSetPriority(epicsThreadId id,unsigned int osip)
{
int tid = (int)id;
STATUS status;
int priority = 0;
priority = getOssPriorityValue(osip);
status = taskPrioritySet(tid,priority);
if(status) errlogPrintf("epicsThreadSetPriority failed\n");
}
epicsThreadBooleanStatus epicsThreadHighestPriorityLevelBelow(
unsigned int priority, unsigned *pPriorityJustBelow)
{
unsigned newPriority = priority - 1;
if (newPriority <= 99) {
*pPriorityJustBelow = newPriority;
return epicsThreadBooleanStatusSuccess;
}
return epicsThreadBooleanStatusFail;
}
epicsThreadBooleanStatus epicsThreadLowestPriorityLevelAbove(
unsigned int priority, unsigned *pPriorityJustAbove)
{
unsigned newPriority = priority + 1;
newPriority = priority + 1;
if (newPriority <= 99) {
*pPriorityJustAbove = newPriority;
return epicsThreadBooleanStatusSuccess;
}
return epicsThreadBooleanStatusFail;
}
int epicsThreadIsEqual(epicsThreadId id1, epicsThreadId id2)
{
return((id1==id2) ? 1 : 0);
}
int epicsThreadIsSuspended(epicsThreadId id)
{
int tid = (int)id;
return((int)taskIsSuspended(tid));
}
void epicsThreadSleep(double seconds)
{
STATUS status;
int ticks;
if(seconds<=0.0) {
ticks = 0;
} else {
ticks = seconds*sysClkRateGet();
if(ticks<=0) ticks = 1;
}
status = taskDelay(ticks);
if(status) errlogPrintf(0,"epicsThreadSleep\n");
}
epicsThreadId epicsThreadGetIdSelf(void)
{
return((epicsThreadId)taskIdSelf());
}
epicsThreadId epicsThreadGetId(const char *name)
{
int tid = taskNameToId((char *)name);
return((epicsThreadId)(tid==ERROR?0:tid));
}
const char *epicsThreadGetNameSelf(void)
{
return taskName(taskIdSelf());
}
void epicsThreadGetName (epicsThreadId id, char *name, size_t size)
{
int tid = (int)id;
strncpy(name,taskName(tid),size-1);
name[size-1] = '\0';
}
void epicsThreadShowAll(unsigned int level)
{
taskShow(0,2);
}
void epicsThreadShow(epicsThreadId id,unsigned int level)
{
int tid = (int)id;
taskShow(tid,level);
}
/* The following algorithm was thought of by Andrew Johnson APS/ASD .
* The basic idea is to use a single vxWorks task variable.
* The task variable is papTSD, which is an array of pointers to the TSD
* The array size is equal to the number of epicsThreadPrivateIds created + 1
* when epicsThreadPrivateSet is called.
* Until the first call to epicsThreadPrivateCreate by a application papTSD=0
* After first call papTSD[0] is value of nepicsThreadPrivate when
* epicsThreadPrivateSet was last called by the thread. This is also
* the value of epicsThreadPrivateId.
* The algorithm allows for epicsThreadPrivateCreate being called after
* the first call to epicsThreadPrivateSet.
*/
epicsThreadPrivateId epicsThreadPrivateCreate()
{
static int lock = 0;
epicsThreadPrivateId id;
epicsThreadInit();
/*lock is necessary because ++nepicsThreadPrivate may not be indivisible*/
while(!vxTas(&lock)) taskDelay(1);
id = (epicsThreadPrivateId)++nepicsThreadPrivate;
lock = 0;
return(id);
}
void epicsThreadPrivateDelete(epicsThreadPrivateId id)
{
/*nothing to delete */
return;
}
/*
* Note that it is not necessary to have mutex for following
* because they must be called by the same thread
*/
void epicsThreadPrivateSet (epicsThreadPrivateId id, void *pvt)
{
int indpepicsThreadPrivate = (int)id;
int nepicsThreadPrivateOld = 0;
if(papTSD) nepicsThreadPrivateOld = (int)papTSD[0];
if(!papTSD || (nepicsThreadPrivateOld<indpepicsThreadPrivate)) {
void **papTSDold = papTSD;
int i;
papTSD = callocMustSucceed(indpepicsThreadPrivate + 1,sizeof(void *),
"epicsThreadPrivateSet");
papTSD[0] = (void *)(indpepicsThreadPrivate);
for(i=1; i<= nepicsThreadPrivateOld; i++) papTSD[i] = papTSDold[i];
}
papTSD[indpepicsThreadPrivate] = pvt;
}
void *epicsThreadPrivateGet(epicsThreadPrivateId id)
{
int indpepicsThreadPrivate = (int)id;
void *data;
if(!papTSD) {
papTSD = callocMustSucceed(indpepicsThreadPrivate + 1,sizeof(void *),
"epicsThreadPrivateSet");
papTSD[0] = (void *)(indpepicsThreadPrivate);
}
/* Note that epicsThreadPrivateGet may be called BEFORE epicsThreadPrivateSet*/
if ( (int) id <= (int) papTSD[0] ) {
data = papTSD[(int)id];
}
else {
data = 0;
}
return(data);
}