Files
epics-base/src/libCom/timer/timerPrivate.h
2002-08-16 00:05:53 +00:00

248 lines
7.7 KiB
C++

/*************************************************************************\
* Copyright (c) 2002 The University of Chicago, as Operator of Argonne
* National Laboratory.
* Copyright (c) 2002 The Regents of the University of California, as
* Operator of Los Alamos National Laboratory.
* EPICS BASE Versions 3.13.7
* and higher are distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
/*
* $Id$
*
* Author Jeffrey O. Hill
* johill@lanl.gov
* 505 665 1831
*/
#ifndef epicsTimerPrivate_h
#define epicsTimerPrivate_h
#include "tsFreeList.h"
#include "epicsSingleton.h"
#include "tsDLList.h"
#include "epicsTimer.h"
#ifdef DEBUG
# define debugPrintf(ARGSINPAREN) printf ARGSINPAREN
#else
# define debugPrintf(ARGSINPAREN)
#endif
template < class T > class epicsGuard;
class timer : public epicsTimer, public tsDLNode < timer > {
public:
void destroy ();
void start ( class epicsTimerNotify &, const epicsTime & );
void start ( class epicsTimerNotify &, double delaySeconds );
void cancel ();
expireInfo getExpireInfo () const;
void show ( unsigned int level ) const;
class timerQueue & getPrivTimerQueue ();
void * operator new ( size_t size );
void operator delete ( void *pCadaver, size_t size );
protected:
timer ( class timerQueue & );
~timer ();
private:
enum state { statePending = 45, stateActive = 56, stateLimbo = 78 };
epicsTime exp; // experation time
state curState; // current state
epicsTimerNotify * pNotify; // callback
timerQueue & queue;
static epicsSingleton < tsFreeList < timer, 0x20 > > pFreeList;
void privateStart ( epicsTimerNotify & notify, const epicsTime & );
timer & operator = ( const timer & );
friend class timerQueue;
};
struct epicsTimerForC : public epicsTimerNotify, public timer {
public:
void destroy ();
protected:
epicsTimerForC ( timerQueue &, epicsTimerCallback, void *pPrivateIn );
~epicsTimerForC ();
void * operator new ( size_t size );
void operator delete ( void *pCadaver, size_t size );
private:
epicsTimerCallback pCallBack;
void * pPrivate;
static epicsSingleton < tsFreeList < epicsTimerForC, 0x20 > > pFreeList;
expireStatus expire ( const epicsTime & currentTime );
epicsTimerForC & operator = ( const epicsTimerForC & );
friend class timerQueue;
};
class timerQueue : public epicsTimerQueue {
public:
timerQueue ( epicsTimerQueueNotify &notify );
virtual ~timerQueue ();
epicsTimer & createTimer ();
epicsTimerForC & createTimerForC ( epicsTimerCallback pCallback, void *pArg );
double process ( const epicsTime & currentTime );
void show ( unsigned int level ) const;
private:
mutable epicsMutex mutex;
epicsEvent cancelBlockingEvent;
tsDLList < timer > timerList;
epicsTimerQueueNotify & notify;
timer * pExpireTmr;
epicsThreadId processThread;
bool cancelPending;
timerQueue ( const timerQueue & );
timerQueue & operator = ( const timerQueue & );
friend class timer;
};
class timerQueueActiveMgrPrivate { // X aCC 655
public:
timerQueueActiveMgrPrivate ();
protected:
virtual ~timerQueueActiveMgrPrivate () = 0;
private:
unsigned referenceCount;
friend class timerQueueActiveMgr;
};
class timerQueueActive : public epicsTimerQueueActive,
public epicsThreadRunable, public epicsTimerQueueNotify,
public timerQueueActiveMgrPrivate {
public:
timerQueueActive ( bool okToShare, unsigned priority );
virtual ~timerQueueActive () = 0;
epicsTimer & createTimer ();
epicsTimerForC & createTimerForC ( epicsTimerCallback pCallback, void *pArg );
void show ( unsigned int level ) const;
bool sharingOK () const;
unsigned threadPriority () const;
private:
timerQueue queue;
epicsEvent rescheduleEvent;
epicsEvent exitEvent;
epicsThread thread;
bool okToShare;
bool exitFlag;
bool terminateFlag;
void run ();
void reschedule ();
epicsTimerQueue & getEpicsTimerQueue ();
timerQueueActive ( const timerQueueActive & );
timerQueueActive & operator = ( const timerQueueActive & );
};
class timerQueueActiveMgr {
public:
timerQueueActiveMgr ();
~timerQueueActiveMgr ();
epicsTimerQueueActiveForC & allocate ( bool okToShare,
unsigned threadPriority = epicsThreadPriorityMin + 10 );
void release ( epicsTimerQueueActiveForC & );
private:
epicsMutex mutex;
tsDLList < epicsTimerQueueActiveForC > sharedQueueList;
timerQueueActiveMgr ( const timerQueueActiveMgr & );
timerQueueActiveMgr & operator = ( const timerQueueActiveMgr & );
};
extern epicsSingleton < timerQueueActiveMgr > pTimerQueueMgrEPICS;
class timerQueuePassive : public epicsTimerQueuePassive {
public:
timerQueuePassive ( epicsTimerQueueNotify & );
epicsTimer & createTimer ();
epicsTimerForC & createTimerForC ( epicsTimerCallback pCallback, void *pArg );
void show ( unsigned int level ) const;
double process ( const epicsTime & currentTime );
protected:
timerQueue queue;
~timerQueuePassive ();
epicsTimerQueue & getEpicsTimerQueue ();
timerQueuePassive ( const timerQueuePassive & );
timerQueuePassive & operator = ( const timerQueuePassive & );
};
struct epicsTimerQueuePassiveForC : public epicsTimerQueueNotify, public timerQueuePassive {
public:
epicsTimerQueuePassiveForC ( epicsTimerQueueRescheduleCallback pCallback, void *pPrivate );
void destroy ();
void * operator new ( size_t size );
void operator delete ( void *pCadaver, size_t size );
protected:
virtual ~epicsTimerQueuePassiveForC ();
private:
epicsTimerQueueRescheduleCallback pCallback;
void *pPrivate;
static epicsSingleton < tsFreeList < epicsTimerQueuePassiveForC, 0x10 > > pFreeList;
void reschedule ();
};
struct epicsTimerQueueActiveForC : public timerQueueActive,
public tsDLNode < epicsTimerQueueActiveForC > {
public:
epicsTimerQueueActiveForC ( bool okToShare, unsigned priority );
void release ();
void * operator new ( size_t size );
void operator delete ( void *pCadaver, size_t size );
protected:
virtual ~epicsTimerQueueActiveForC ();
private:
static epicsSingleton < tsFreeList < epicsTimerQueueActiveForC, 0x10 > > pFreeList;
epicsTimerQueueActiveForC ( const epicsTimerQueueActiveForC & );
epicsTimerQueueActiveForC & operator = ( const epicsTimerQueueActiveForC & );
};
inline bool timerQueueActive::sharingOK () const
{
return this->okToShare;
}
inline unsigned timerQueueActive::threadPriority () const
{
return thread.getPriority ();
}
inline void * timer::operator new ( size_t size )
{
return timer::pFreeList->allocate ( size );
}
inline void timer::operator delete ( void *pCadaver, size_t size )
{
timer::pFreeList->release ( pCadaver, size );
}
inline void * epicsTimerForC::operator new ( size_t size )
{
return epicsTimerForC::pFreeList->allocate ( size );
}
inline void epicsTimerForC::operator delete ( void *pCadaver, size_t size )
{
epicsTimerForC::pFreeList->release ( pCadaver, size );
}
inline void * epicsTimerQueuePassiveForC::operator new ( size_t size )
{
return epicsTimerQueuePassiveForC::pFreeList->allocate ( size );
}
inline void epicsTimerQueuePassiveForC::operator delete ( void *pCadaver, size_t size )
{
epicsTimerQueuePassiveForC::pFreeList->release ( pCadaver, size );
}
inline void * epicsTimerQueueActiveForC::operator new ( size_t size )
{
return epicsTimerQueueActiveForC::pFreeList->allocate ( size );
}
inline void epicsTimerQueueActiveForC::operator delete ( void *pCadaver, size_t size )
{
epicsTimerQueueActiveForC::pFreeList->release ( pCadaver, size );
}
#endif // epicsTimerPrivate_h