Files
epics-base/src/libCom/timer/timerPrivate.h
2017-06-14 10:17:31 -05:00

278 lines
8.8 KiB
C++

/*************************************************************************\
* Copyright (c) 2015 UChicago Argonne LLC, as Operator of Argonne
* National Laboratory.
* Copyright (c) 2002 The Regents of the University of California, as
* Operator of Los Alamos National Laboratory.
* EPICS BASE is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
/*
* Author Jeffrey O. Hill
* johill@lanl.gov
* 505 665 1831
*/
#ifndef epicsTimerPrivate_h
#define epicsTimerPrivate_h
#include <typeinfo>
#include "tsFreeList.h"
#include "epicsSingleton.h"
#include "tsDLList.h"
#include "epicsTimer.h"
#include "compilerDependencies.h"
#ifdef DEBUG
# define debugPrintf(ARGSINPAREN) printf ARGSINPAREN
#else
# define debugPrintf(ARGSINPAREN)
#endif
template < class T > class epicsGuard;
class timer : public epicsTimer, public tsDLNode < timer > {
public:
void destroy ();
void start ( class epicsTimerNotify &, const epicsTime & );
void start ( class epicsTimerNotify &, double delaySeconds );
void cancel ();
expireInfo getExpireInfo () const;
void show ( unsigned int level ) const;
void * operator new ( size_t size, tsFreeList < timer, 0x20 > & );
epicsPlacementDeleteOperator (( void *, tsFreeList < timer, 0x20 > & ))
protected:
timer ( class timerQueue & );
~timer ();
timerQueue & queue;
private:
enum state { statePending = 45, stateActive = 56, stateLimbo = 78 };
epicsTime exp; // experation time
state curState; // current state
epicsTimerNotify * pNotify; // callback
void privateStart ( epicsTimerNotify & notify, const epicsTime & );
timer & operator = ( const timer & );
// Visual C++ .net appears to require operator delete if
// placement operator delete is defined? I smell a ms rat
// because if I declare placement new and delete, but
// comment out the placement delete definition there are
// no undefined symbols.
void operator delete ( void * );
friend class timerQueue;
};
struct epicsTimerForC : public epicsTimerNotify, public timer {
public:
void destroy ();
protected:
epicsTimerForC ( timerQueue &, epicsTimerCallback, void *pPrivateIn );
~epicsTimerForC ();
void * operator new ( size_t size, tsFreeList < epicsTimerForC, 0x20 > & );
epicsPlacementDeleteOperator (( void *, tsFreeList < epicsTimerForC, 0x20 > & ))
private:
epicsTimerCallback pCallBack;
void * pPrivate;
expireStatus expire ( const epicsTime & currentTime );
epicsTimerForC & operator = ( const epicsTimerForC & );
// Visual C++ .net appears to require operator delete if
// placement operator delete is defined? I smell a ms rat
// because if I declare placement new and delete, but
// comment out the placement delete definition there are
// no undefined symbols.
void operator delete ( void * );
friend class timerQueue;
};
using std :: type_info;
class timerQueue : public epicsTimerQueue {
public:
timerQueue ( epicsTimerQueueNotify &notify );
virtual ~timerQueue ();
epicsTimer & createTimer ();
epicsTimerForC & createTimerForC ( epicsTimerCallback pCallback, void *pArg );
double process ( const epicsTime & currentTime );
void show ( unsigned int level ) const;
private:
tsFreeList < timer, 0x20 > timerFreeList;
tsFreeList < epicsTimerForC, 0x20 > timerForCFreeList;
mutable epicsMutex mutex;
epicsEvent cancelBlockingEvent;
tsDLList < timer > timerList;
epicsTimerQueueNotify & notify;
timer * pExpireTmr;
epicsThreadId processThread;
epicsTime exceptMsgTimeStamp;
bool cancelPending;
static const double exceptMsgMinPeriod;
void printExceptMsg ( const char * pName,
const type_info & type );
timerQueue ( const timerQueue & );
timerQueue & operator = ( const timerQueue & );
friend class timer;
friend struct epicsTimerForC;
};
class timerQueueActiveMgrPrivate {
public:
timerQueueActiveMgrPrivate ();
protected:
virtual ~timerQueueActiveMgrPrivate () = 0;
private:
unsigned referenceCount;
friend class timerQueueActiveMgr;
};
class timerQueueActiveMgr;
class timerQueueActive : public epicsTimerQueueActive,
public epicsThreadRunable, public epicsTimerQueueNotify,
public timerQueueActiveMgrPrivate {
public:
typedef epicsSingleton < timerQueueActiveMgr > :: reference RefMgr;
timerQueueActive ( RefMgr &, bool okToShare, unsigned priority );
void start ();
epicsTimer & createTimer ();
epicsTimerForC & createTimerForC ( epicsTimerCallback pCallback, void *pArg );
void show ( unsigned int level ) const;
bool sharingOK () const;
unsigned threadPriority () const;
protected:
~timerQueueActive ();
RefMgr _refMgr;
private:
timerQueue queue;
epicsEvent rescheduleEvent;
epicsEvent exitEvent;
epicsThread thread;
const double sleepQuantum;
bool okToShare;
bool exitFlag;
bool terminateFlag;
void run ();
void reschedule ();
double quantum ();
void _printLastChanceExceptionMessage (
const char * pExceptionTypeName,
const char * pExceptionContext );
epicsTimerQueue & getEpicsTimerQueue ();
timerQueueActive ( const timerQueueActive & );
timerQueueActive & operator = ( const timerQueueActive & );
};
class timerQueueActiveMgr {
public:
typedef epicsSingleton < timerQueueActiveMgr > :: reference RefThis;
timerQueueActiveMgr ();
~timerQueueActiveMgr ();
epicsTimerQueueActiveForC & allocate ( RefThis &, bool okToShare,
unsigned threadPriority = epicsThreadPriorityMin + 10 );
void release ( epicsTimerQueueActiveForC & );
private:
epicsMutex mutex;
tsDLList < epicsTimerQueueActiveForC > sharedQueueList;
timerQueueActiveMgr ( const timerQueueActiveMgr & );
timerQueueActiveMgr & operator = ( const timerQueueActiveMgr & );
};
extern epicsSingleton < timerQueueActiveMgr > timerQueueMgrEPICS;
class timerQueuePassive : public epicsTimerQueuePassive {
public:
timerQueuePassive ( epicsTimerQueueNotify & );
epicsTimer & createTimer ();
epicsTimerForC & createTimerForC ( epicsTimerCallback pCallback, void *pArg );
void show ( unsigned int level ) const;
double process ( const epicsTime & currentTime );
protected:
timerQueue queue;
~timerQueuePassive ();
epicsTimerQueue & getEpicsTimerQueue ();
timerQueuePassive ( const timerQueuePassive & );
timerQueuePassive & operator = ( const timerQueuePassive & );
};
struct epicsTimerQueuePassiveForC :
public epicsTimerQueueNotify, public timerQueuePassive {
public:
epicsTimerQueuePassiveForC (
epicsTimerQueueNotifyReschedule,
epicsTimerQueueNotifyQuantum,
void * pPrivate );
void destroy ();
protected:
~epicsTimerQueuePassiveForC ();
private:
epicsTimerQueueNotifyReschedule pRescheduleCallback;
epicsTimerQueueNotifyQuantum pSleepQuantumCallback;
void * pPrivate;
static epicsSingleton < tsFreeList < epicsTimerQueuePassiveForC, 0x10 > > pFreeList;
void reschedule ();
double quantum ();
};
struct epicsTimerQueueActiveForC : public timerQueueActive,
public tsDLNode < epicsTimerQueueActiveForC > {
public:
epicsTimerQueueActiveForC ( RefMgr &, bool okToShare, unsigned priority );
void release ();
void * operator new ( size_t );
void operator delete ( void * );
protected:
virtual ~epicsTimerQueueActiveForC ();
private:
epicsTimerQueueActiveForC ( const epicsTimerQueueActiveForC & );
epicsTimerQueueActiveForC & operator = ( const epicsTimerQueueActiveForC & );
};
inline bool timerQueueActive::sharingOK () const
{
return this->okToShare;
}
inline unsigned timerQueueActive::threadPriority () const
{
return thread.getPriority ();
}
inline void * timer::operator new ( size_t size,
tsFreeList < timer, 0x20 > & freeList )
{
return freeList.allocate ( size );
}
#ifdef CXX_PLACEMENT_DELETE
inline void timer::operator delete ( void * pCadaver,
tsFreeList < timer, 0x20 > & freeList )
{
freeList.release ( pCadaver );
}
#endif
inline void * epicsTimerForC::operator new ( size_t size,
tsFreeList < epicsTimerForC, 0x20 > & freeList )
{
return freeList.allocate ( size );
}
#ifdef CXX_PLACEMENT_DELETE
inline void epicsTimerForC::operator delete ( void * pCadaver,
tsFreeList < epicsTimerForC, 0x20 > & freeList )
{
freeList.release ( pCadaver );
}
#endif
inline void * epicsTimerQueueActiveForC::operator new ( size_t size )
{
return ::operator new ( size );
}
inline void epicsTimerQueueActiveForC::operator delete ( void * pCadaver )
{
::operator delete ( pCadaver );
}
#endif // epicsTimerPrivate_h