// // $Id$ // // Author: Jeff Hill // #include #include #include #define epicsExportSharedSymbols #include "epicsThread.h" epicsThreadRunable::~epicsThreadRunable () {} void epicsThreadRunable::stop() {}; void epicsThreadRunable::show(unsigned int) const {}; void epicsThreadCallEntryPoint ( void * pPvt ) { bool waitRelease = false; epicsThread * pThread = static_cast ( pPvt ); pThread->pWaitReleaseFlag = & waitRelease; try { pThread->beginEvent.wait (); if ( ! pThread->cancel ) { pThread->runable.run (); } if ( ! waitRelease ) { pThread->exitWaitRelease (); } return; } catch ( const epicsThread::exitException & ) { if ( ! waitRelease ) { pThread->exitWaitRelease (); } return; } catch ( ... ) { throw; } } void epicsThread::exit () { throw exitException (); } void epicsThread::exitWait () { assert ( this->exitWait ( DBL_MAX ) ); } bool epicsThread::exitWait ( double delay ) { if ( ! this->terminated ) { this->exitEvent.wait ( delay ); } return this->terminated; } void epicsThread::exitWaitRelease () { if ( this->isCurrentThread() ) { this->id = 0; this->terminated = true; *this->pWaitReleaseFlag = true; this->exitEvent.signal (); } } epicsThread::epicsThread ( epicsThreadRunable &r, const char *name, unsigned stackSize, unsigned priority ) : runable(r), pWaitReleaseFlag ( 0 ), cancel (false), terminated ( false ) { this->id = epicsThreadCreate ( name, priority, stackSize, epicsThreadCallEntryPoint, static_cast (this) ); } epicsThread::~epicsThread () { if ( this->id ) { this->cancel = true; this->beginEvent.signal (); while ( ! this->exitWait ( 10.0 ) ) { char nameBuf [256]; this->getName ( nameBuf, sizeof ( nameBuf ) ); fprintf ( stderr, "epicsThread::~epicsThread(): " "blocking for thread \"%s\" to exit", nameBuf ); fprintf ( stderr, "was epicsThread object destroyed before thread exit ?\n"); } } } void epicsThread::start () { this->beginEvent.signal (); } bool epicsThread::isCurrentThread () const { return ( epicsThreadGetIdSelf () == this->id ); }