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slsDetectorPackage/10.0.0/_sources/slsreceiverheaderformat.rst.txt

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.. _sls receiver header format:
SLS Receiver Header Format
====================================================
It is 112 bytes and consists of:
* 48 bytes of the SLS Detector Header
* 64 bytes of packet mask
.. code-block:: cpp
typedef struct {
uint64_t frameNumber;
uint32_t expLength;
uint32_t packetNumber;
uint64_t detSpec1;
uint64_t timestamp;
uint16_t modId;
uint16_t row;
uint16_t column;
uint16_t detSpec2;
uint32_t detSpec3;
uint16_t detSpec4;
uint8_t detType;
uint8_t version;
} sls_detector_header;
struct sls_receiver_header {
sls_detector_header detHeader; /**< is the detector header */
sls_bitset packetsMask; /**< is the packets caught bit mask */
};
| **sls_detector_header** (described in :ref:`the current detector header <detector udp header>`)
| The **packetNumber** from detector UDP header is modified in **sls_receiver_header** to number of packets caught by receiver for that frame and the bit mask for each packet caught is the **packetsMask**. The packetsMask is a total of 512 bits due to the largest number of packets per frame among our detectors.
| For eg. Jungfrau has 128 packets per frame. If **packetNumeber** is 128, then this frame is complete. If it is 127 or less, it is a partial frame due to missing packets. If one would still like to use it, the **packetsMask** will specify which packet has been received or is missing.