50 lines
1.6 KiB
C++

// SPDX-License-Identifier: LGPL-3.0-or-other
// Copyright (C) 2021 Contributors to the SLS Detector Package
#pragma once
#include "sls/DataSocket.h"
#include <netdb.h>
#include <string>
#include <sys/socket.h>
#include <sys/types.h>
namespace sls {
class ClientSocket : public DataSocket {
public:
ClientSocket(std::string stype, const std::string &hostname,
uint16_t port_number);
ClientSocket(std::string stype, struct sockaddr_in addr);
int sendCommandThenRead(int fnum, const void *args, size_t args_size,
void *retval, size_t retval_size);
std::string readErrorMessage();
private:
void readReply(int &ret, void *retval, size_t retval_size);
struct sockaddr_in serverAddr {};
std::string socketType;
};
class ReceiverSocket : public ClientSocket {
public:
ReceiverSocket(const std::string &hostname, uint16_t port_number)
: ClientSocket("Receiver", hostname, port_number){};
ReceiverSocket(struct sockaddr_in addr) : ClientSocket("Receiver", addr){};
};
class DetectorSocket : public ClientSocket {
public:
DetectorSocket(const std::string &hostname, uint16_t port_number)
: ClientSocket("Detector", hostname, port_number){};
DetectorSocket(struct sockaddr_in addr) : ClientSocket("Detector", addr){};
};
class GuiSocket : public ClientSocket {
public:
GuiSocket(const std::string &hostname, uint16_t port_number)
: ClientSocket("Gui", hostname, port_number){};
GuiSocket(struct sockaddr_in addr) : ClientSocket("Gui", addr){};
};
}; // namespace sls