114 lines
3.9 KiB
C++

// SPDX-License-Identifier: LGPL-3.0-or-other
// Copyright (C) 2021 Contributors to the SLS Detector Package
#include "sls/ClientSocket.h"
#include "sls/logger.h"
#include "sls/sls_detector_defs.h"
#include "sls/sls_detector_exceptions.h"
#include <arpa/inet.h>
#include <cassert>
#include <cstring>
#include <iostream>
#include <stdexcept>
#include <unistd.h>
namespace sls {
ClientSocket::ClientSocket(std::string stype, const std::string &host,
uint16_t port)
: DataSocket(socket(AF_INET, SOCK_STREAM, 0)), socketType(stype) {
struct addrinfo hints, *result;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags |= AI_CANONNAME;
if (getaddrinfo(host.c_str(), nullptr, &hints, &result) != 0) {
std::string msg = "ClientSocket cannot decode host:" + host +
" on port " + std::to_string(port) + "\n";
throw SocketError(msg);
}
// TODO! Erik, results could have multiple entries do we need to loop
// through them? struct sockaddr_in serverAddr {};
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(port);
memcpy((char *)&serverAddr.sin_addr.s_addr,
&((struct sockaddr_in *)result->ai_addr)->sin_addr,
sizeof(in_addr_t));
if (::connect(getSocketId(), (struct sockaddr *)&serverAddr,
sizeof(serverAddr)) != 0) {
freeaddrinfo(result);
std::string msg = "ClientSocket: Cannot connect to " + socketType +
":" + host + " on port " + std::to_string(port) +
"\n";
throw SocketError(msg);
}
freeaddrinfo(result);
}
ClientSocket::ClientSocket(std::string sType, struct sockaddr_in addr)
: DataSocket(socket(AF_INET, SOCK_STREAM, 0)), socketType(sType) {
if (::connect(getSocketId(), (struct sockaddr *)&addr, sizeof(addr)) != 0) {
char address[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &addr.sin_addr, address, INET_ADDRSTRLEN);
std::string msg = "ClientSocket: Cannot connect to " + socketType +
":" + address + " on port " +
std::to_string(addr.sin_port) + "\n";
throw SocketError(msg);
}
}
int ClientSocket::sendCommandThenRead(int fnum, const void *args,
size_t args_size, void *retval,
size_t retval_size) {
int ret = slsDetectorDefs::FAIL;
Send(&fnum, sizeof(fnum));
setFnum(fnum);
Send(args, args_size);
readReply(ret, retval, retval_size);
return ret;
}
void ClientSocket::readReply(int &ret, void *retval, size_t retval_size) {
try {
Receive(&ret, sizeof(ret));
if (ret == slsDetectorDefs::FAIL) {
char mess[MAX_STR_LENGTH]{};
// get error message
Receive(mess, sizeof(mess));
// Do we need to know hostname here?
// In that case save it???
if (socketType == "Receiver") {
throw ReceiverError("Receiver returned: " + std::string(mess));
} else if (socketType == "Detector") {
throw DetectorError("Detector returned: " + std::string(mess));
} else {
throw GuiError(mess);
}
}
// get retval
Receive(retval, retval_size);
}
// debugging
catch (sls::SocketError &e) {
if (socketType == "Receiver") {
throw ReceiverError("Receiver returned: " + std::string(e.what()));
} else if (socketType == "Detector") {
throw DetectorError("Detector returned: " + std::string(e.what()));
} else {
throw GuiError(e.what());
}
}
}
std::string ClientSocket::readErrorMessage() {
std::string error_msg(MAX_STR_LENGTH, '\0');
Receive(&error_msg[0], error_msg.size());
return error_msg;
}
}; // namespace sls