l_maliakal_d 5c78f148b6 check error message in between implemented in gui
git-svn-id: file:///afs/psi.ch/project/sls_det_software/svn/slsDetectorGui@157 af1100a4-978c-4157-bff7-07162d2ba061
2013-03-13 15:38:57 +00:00

334 lines
7.9 KiB
C++

/*
* qServer.cpp
*
* Created on: Feb 27, 2013
* Author: Dhanya Maliakal
*/
// Qt Project Class Headers
#include "qServer.h"
#include "qDetectorMain.h"
// Project Class Headers
#include "slsDetector.h"
#include "multiSlsDetector.h"
#include "MySocketTCP.h"
// C++ Include Headers
#include <iostream>
#include <string>
using namespace std;
//-------------------------------------------------------------------------------------------------------------------------------------------------
int qServer::gui_server_thread_running(0);
//-------------------------------------------------------------------------------------------------------------------------------------------------
qServer::qServer(qDetectorMain *t):
myMainTab(t), mySocket(NULL),port_no(DEFAULT_GUI_PORTNO),lockStatus(0){
FunctionTable();
}
//-------------------------------------------------------------------------------------------------------------------------------------------------
qServer::~qServer(){
delete myMainTab;
if(mySocket) delete mySocket;
}
//-------------------------------------------------------------------------------------------------------------------------------------------------
int qServer::FunctionTable(){
for (int i=0;i<NUMBER_OF_FUNCTIONS;i++)
flist[i]=&qServer::M_nofunc;
flist[F_GET_RUN_STATUS] = &qServer::GetStatus;
flist[F_START_ACQUISITION] = &qServer::StartAcquisition;
flist[F_STOP_ACQUISITION] = &qServer::StopsAcquisition;
flist[F_START_AND_READ_ALL] = &qServer::Acquire;
flist[F_EXIT_SERVER] = &qServer::ExitServer;
return qDefs::OK;
}
//------------------------------------------------------------------------------------------------------------------------------------------
int qServer::DecodeFunction(){
int ret = qDefs::FAIL;
int n,fnum;
#ifdef VERYVERBOSE
cout << "receive data" << endl;
#endif
n = mySocket->ReceiveDataOnly(&fnum,sizeof(fnum));
if (n <= 0) {
#ifdef VERYVERBOSE
cout << "ERROR reading from socket " << n << ", " << fnum << endl;
#endif
return qDefs::FAIL;
}
#ifdef VERYVERBOSE
else
cout << "size of data received " << n <<endl;
#endif
#ifdef VERYVERBOSE
cout << "calling function fnum = "<< fnum << hex << ":"<< flist[fnum] << endl;
#endif
if (fnum<0 || fnum>NUMBER_OF_FUNCTIONS-1)
fnum = NUMBER_OF_FUNCTIONS-1;
//calling function
ret = (this->*flist[fnum])();
if (ret==qDefs::FAIL)
cout << "Error executing the function = " << fnum << endl;
return ret;
}
//------------------------------------------------------------------------------------------------------------------------------------------
int qServer::M_nofunc(){
int ret = qDefs::FAIL;
sprintf(mess,"Unrecognized Function\n");
cout << mess << endl;
mySocket->SendDataOnly(&ret,sizeof(ret));
mySocket->SendDataOnly(mess,sizeof(mess));
return GOODBYE;
}
//-------------------------------------------------------------------------------------------------------------------------------------------------
int qServer::StartStopServer(int start){
//start server
if(start){
#ifdef VERBOSE
cout << endl << "Starting Gui Server" << endl;
#endif
if(!gui_server_thread_running){
#ifdef VERBOSE
cout << "Starting gui server thread ...." << endl;
#endif
gui_server_thread_running=1;
checkStarted=1;
//error creating thread
if (pthread_create(&gui_server_thread, NULL,StartServerThread, (void*) this)){
gui_server_thread_running=0;
qDefs::Message(qDefs::WARNING,"Can't create gui server thread", "Server");
return 0;
}
while(checkStarted);
checkStarted=0;
#ifdef VERBOSE
if(gui_server_thread_running)
cout << "Server thread created successfully." << endl;
#endif
}
}
//stop server
else{
#ifdef VERBOSE
cout << "Stopping Gui Server" << endl;
#endif
if(gui_server_thread_running){
#ifdef VERBOSE
cout << "Stopping gui server thread ...." << endl;
#endif
gui_server_thread_running=0;
if(mySocket)
mySocket->ShutDownSocket();
pthread_join(gui_server_thread,NULL);
if(mySocket){
delete mySocket;
mySocket = NULL;
}
}
#ifdef VERBOSE
cout << "Server stopped successfully." << endl;
#endif
}
return gui_server_thread_running;
}
//-------------------------------------------------------------------------------------------------------------------------------------------------
void* qServer::StartServerThread(void* this_pointer){
((qServer*)this_pointer)->StartServer();
return this_pointer;
}
//-------------------------------------------------------------------------------------------------------------------------------------------------
int qServer::StartServer(){
#ifdef VERYVERBOSE
cout << "In StartServer()\n");
#endif
int ret = qDefs::OK;
mySocket = new MySocketTCP(port_no);
if (mySocket->getErrorStatus()){
gui_server_thread_running = 0;
qDefs::Message(qDefs::WARNING,"Could not start gui server socket","Server");
}
checkStarted = 0;
while ((gui_server_thread_running) && (ret!=GOODBYE)) {
#ifdef VERBOSE
cout<< endl;
#endif
#ifdef VERYVERBOSE
cout << "Waiting for client call" << endl;
#endif
if(mySocket->Connect()>=0){
#ifdef VERYVERBOSE
cout << "Conenction accepted" << endl;
#endif
ret = DecodeFunction();
#ifdef VERYVERBOSE
cout << "function executed" << endl;
#endif
mySocket->Disconnect();
#ifdef VERYVERBOSE
cout << "connection closed" << endl;
#endif
}
}
#ifdef VERBOSE
cout << "Stopped gui server thread" << endl;
#endif
gui_server_thread_running = 0;
//delete socket(via exit server)
if(mySocket){
delete mySocket;
mySocket = NULL;
}
//uncheck the server in modes(via exit server)
myMainTab->GuiServerExited();
return qDefs::OK;
}
//-------------------------------------------------------------------------------------------------------------------------------------------------
int qServer::GetStatus(){
int ret = qDefs::OK;
enum slsDetectorDefs::runStatus retval;
int progress = 0;
// execute action if the arguments correctly arrived
if(myMainTab->isPlotRunning())
retval = slsDetectorDefs::RUNNING;
else
retval = slsDetectorDefs::IDLE;
progress = myMainTab->GetProgress();
// send answer
mySocket->SendDataOnly(&ret,sizeof(ret));
mySocket->SendDataOnly(&retval,sizeof(retval));
mySocket->SendDataOnly(&progress,sizeof(progress));
//return ok/fail
return ret;
}
//------------------------------------------------------------------------------------------------------------------------------------------
int qServer::StartAcquisition(){
strcpy(mess,"Could not start acquisition in gui. \n");
int ret = myMainTab->StartStopAcquisitionFromClient(true);
mySocket->SendDataOnly(&ret,sizeof(ret));
if(ret==FAIL)
mySocket->SendDataOnly(mess,sizeof(mess));
return ret;
}
//------------------------------------------------------------------------------------------------------------------------------------------
int qServer::StopsAcquisition(){
strcpy(mess,"Could not stop acquisition in gui. \n");
int ret = myMainTab->StartStopAcquisitionFromClient(false);
mySocket->SendDataOnly(&ret,sizeof(ret));
if(ret==FAIL)
mySocket->SendDataOnly(mess,sizeof(mess));
return ret;
}
//------------------------------------------------------------------------------------------------------------------------------------------
int qServer::Acquire(){
strcpy(mess,"Could not start blocking acquisition in gui. \n");
int ret = myMainTab->StartStopAcquisitionFromClient(true);
usleep(5000);
while(myMainTab->isPlotRunning());
mySocket->SendDataOnly(&ret,sizeof(ret));
if(ret==FAIL)
mySocket->SendDataOnly(mess,sizeof(mess));
return ret;
}
//------------------------------------------------------------------------------------------------------------------------------------------
int qServer::ExitServer(){
int ret = OK;
strcpy(mess,"closing gui server");
mySocket->SendDataOnly(&ret,sizeof(ret));
mySocket->SendDataOnly(mess,sizeof(mess));
cout << mess << endl;
return GOODBYE;
}
//------------------------------------------------------------------------------------------------------------------------------------------