2020-05-05 10:07:19 +02:00

46 lines
1.5 KiB
C++

#include "ClientSocket.h"
#include "ServerSocket.h"
#include "catch.hpp"
#include <chrono>
#include <future>
#include <iostream>
std::vector<char> server() {
std::cout << "starting server\n";
auto server = sls::ServerSocket(1950);
auto s = server.accept();
std::vector<char> buffer(100, '\0');
s.Receive(buffer.data(), buffer.size());
std::cout << "ServerReceived: " << std::string(buffer.begin(), buffer.end())
<< '\n';
std::vector<char> to_send(100, '\0');
to_send[0] = 'O';
to_send[1] = 'K';
s.Send(to_send.data(), to_send.size());
s.close();
return buffer;
}
TEST_CASE("The server recive the same message as we send", "[support]") {
std::vector<char> received_message(100, '\0');
std::vector<char> sent_message(100, '\0');
const char m[]{"some message"};
std::copy(std::begin(m), std::end(m), sent_message.data());
auto s = std::async(std::launch::async, server);
std::this_thread::sleep_for(std::chrono::milliseconds(100));
auto client = sls::DetectorSocket("localhost", 1950);
client.Send(sent_message.data(), sent_message.size());
client.Receive(received_message.data(), received_message.size());
client.close();
auto server_message = s.get();
CHECK(server_message == sent_message);
CHECK(std::string(received_message.data()) == "OK");
CHECK(client.getSocketId() == -1);
}
TEST_CASE("throws on no server", "[support]") {
CHECK_THROWS(sls::DetectorSocket("localhost", 1950));
}