bergamaschi fa9449e447 genericSocket implemented with also send/receive functions, possibility to select the binding network interface for the server and utilities to get the interface name, ip or mac
git-svn-id: file:///afs/psi.ch/project/sls_det_software/svn/slsDetectorSoftware@333 951219d9-93cf-4727-9268-0efd64621fa3
2012-11-05 14:25:14 +00:00

54 lines
1.2 KiB
C++

//version 1.0, base development, Ian 19/01/09
#include "MySocketTCP.h"
#include <string.h>
#include <iostream>
#include <cstdio>
using namespace std;
int MySocketTCP::SendData(void* buf,int length){//length in characters
int ndata = SendDataAndKeepConnection(buf,length);
Disconnect();
return ndata;
}
int MySocketTCP::SendDataAndKeepConnection(void* buf,int length){//length in characters
if(last_keep_connection_open_action_was_a_send) Disconnect(); //to keep a structured data flow;
Connect();
int total_sent=SendDataOnly(buf,length);
last_keep_connection_open_action_was_a_send=1;
return total_sent;
}
int MySocketTCP::ReceiveData(void* buf,int length){//length in characters
int ndata = ReceiveDataAndKeepConnection(buf,length);
Disconnect();
return ndata;
}
int MySocketTCP::ReceiveDataAndKeepConnection(void* buf,int length){//length in characters
if(!last_keep_connection_open_action_was_a_send) Disconnect(); //to a keep structured data flow;
Connect();
// should preform two reads one to receive incomming char count
int total_received=ReceiveDataOnly(buf,length);
last_keep_connection_open_action_was_a_send=0;
return total_received;
}