#ifndef LOADPATTERN_H #define LOADPATTERN_H #include "Pattern.h" #include "clogger.h" int pattern_writeWord(char *message, uint32_t addr, uint64_t word); #ifndef MYTHEN3D int pattern_writeIOControl(char *message, uint64_t arg); #endif int pattern_setLoopLimits(char *message, uint32_t startAddr, uint32_t stopAddr); int pattern_setLoopAddresses(char *message, int level, uint32_t startAddr, uint32_t stopAddr); int pattern_setLoopCycles(char *message, int level, int numLoops); int pattern_setWaitAddresses(char *message, int level, uint32_t addr); int pattern_setWaitTime(char *message, int level, uint64_t waittime); int loadPattern(char *mess, enum TLogLevel printLevel, patternParameters *pat); int loadPatternFile(char *patFname, char *errMessage); #endif