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32 bit mode image reconstuction should work for frame numbers as well
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@@ -182,7 +182,7 @@ public:
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if (np==(nPackets-1)) {
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fnum=getFrameNumber(data); cout << "fnum:"<<fnum<<endl;
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fnum=getFrameNumber(data); //cout << "fnum:"<<fnum<<endl;
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retval=findNextFrame(data,nd,packetSize*nPackets);
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np=nd/packetSize;
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// cout << np << endl;
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