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formatted slsDetectorCalibration
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@ -5,61 +5,64 @@
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#include "MovingStat.h"
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class pedestalSubtraction {
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/** @short class defining the pedestal subtraction based on an approximated moving average */
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public:
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/** constructor
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\param nn number of samples to calculate the moving average (defaults to 1000)
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*/
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pedestalSubtraction (int nn=1000) : stat(nn) {};
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/* void setPointers(double *me, double *va) {mean=me; var=va; stat.setPointers(mean, var);}; */
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/** virtual destructorr
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class pedestalSubtraction {
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/** @short class defining the pedestal subtraction based on an approximated
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* moving average */
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public:
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/** constructor
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\param nn number of samples to calculate the moving average (defaults to
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1000)
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*/
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pedestalSubtraction(int nn = 1000) : stat(nn){};
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/* void setPointers(double *me, double *va) {mean=me; var=va;
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* stat.setPointers(mean, var);}; */
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/** virtual destructorr
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*/
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virtual ~pedestalSubtraction() {};
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virtual ~pedestalSubtraction(){};
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/** clears the moving average */
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virtual void Clear() {stat.Clear();}
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/** adds the element to the moving average
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\param val value to be added
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*/
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virtual void addToPedestal(double val){stat.Calc(val);};
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virtual void Clear() { stat.Clear(); }
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/** returns the average value of the pedestal
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\returns mean of the moving average
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/** adds the element to the moving average
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\param val value to be added
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*/
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virtual double getPedestal(){return stat.Mean();};
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virtual void addToPedestal(double val) { stat.Calc(val); };
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/** returns the standard deviation of the moving average
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\returns standard deviation of the moving average
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*/
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virtual double getPedestalRMS(){return stat.StandardDeviation();};
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/** returns the average value of the pedestal
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\returns mean of the moving average
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*/
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virtual double getPedestal() { return stat.Mean(); };
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/**sets/gets the number of samples for the moving average
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\param i number of elements for the moving average. If -1 (default) or negative, gets.
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\returns actual number of samples for the moving average
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*/
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virtual int SetNPedestals(int i=-1) {return stat.SetN(i);};
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/** returns the standard deviation of the moving average
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\returns standard deviation of the moving average
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*/
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virtual double getPedestalRMS() { return stat.StandardDeviation(); };
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/**sets/gets the number of samples for the moving average
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\param i number of elements for the moving average. If -1 (default) or
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negative, gets. \returns actual number of samples for the moving average
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*/
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virtual int SetNPedestals(int i = -1) { return stat.SetN(i); };
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/**sets/gets the number of samples for the moving average
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\returns actual number of samples for the moving average
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*/
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virtual int GetNPedestals() { return stat.GetN(); };
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/**sets/gets the number of samples for the moving average
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\returns actual number of samples for the moving average
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*/
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virtual int GetNPedestals() {return stat.GetN();};
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/** sets the moving average */
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virtual void setPedestal(double val, double rms=0, int m=-1) {stat.Set(val, rms, m);}
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virtual void setPedestal(double val, double rms = 0, int m = -1) {
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stat.Set(val, rms, m);
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}
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/** sets the moving average */
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virtual void setPedestalRMS(double rms) {stat.SetRMS(rms);}
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virtual void setPedestalRMS(double rms) { stat.SetRMS(rms); }
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/**sets/gets the number of samples for the moving average
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\returns actual number of samples for the moving average
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*/
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virtual int getNumpedestals() {return stat.NumDataValues();};
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virtual int getNumpedestals() { return stat.NumDataValues(); };
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private:
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private:
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MovingStat stat; /**< approximated moving average struct */
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};
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#endif
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