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Dev/matterhornserver (#1396)
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* added fetch fmt server library * added first draft of matterhorn * added enum ReturnCode * added cpp TCP Interface to slsDetectorServer * added fmt to workflows * bug: added std::signal for proper handling of ctr+c * added compile option to set log level * WIP * dont use c project settings when building matterhornserver * updated logger * WIP * WIP * linked fmt to slsProjectOptions * solved merge conflict * some refactoring * cleaned up logs * added fmt to workflow * WIP * generated register defs from csv file * oops given in hex * properly added fmt as a dependency * add fmt to conda recipe * some format changes * dont use public headers of fmt * WIP * used CRTP for virtual detector * WIP * added udp functions to matterhornserver * Matterhorn in tostring * warning unused variable from other PR * fixed build * updated cmake * added Server class usable for all detectors * removed stopserver * added some more functions * wrong overload * porper cleanup of matterhorn app * PR Review * refactored directory structure * used pause insetad of sleep --------- Co-authored-by: Dhanya Thattil <dhanya.thattil@psi.ch>
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#include "TCPInterface.h"
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#include "fmt/format.h"
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#include "sls/logger.h"
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#include "sls/string_utils.h"
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#include <unistd.h>
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namespace sls {
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TCPInterface::TCPInterface(
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std::function<ReturnCode(const detFuncs &, ServerInterface &)>
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&processFunction_,
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const uint16_t portNumber_)
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: processFunction(processFunction_), portNumber(portNumber_),
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server(portNumber_) {
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// validatePortNumber(portNumber); TODO: where to validate?
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}
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TCPInterface::~TCPInterface() {
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killTcpThread = true; // mmh but if the receiver is stuck in a function,
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// this will be of no help
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LOG(logINFO) << "Shutting down TCP Socket on port " << portNumber;
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server.shutdown();
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LOG(logDEBUG) << "TCP Socket closed on port " << portNumber;
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if (tcpThread && tcpThread->joinable()) {
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tcpThread->join();
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}
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}
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void TCPInterface::startTCPServer() {
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tcpThread = std::make_unique<std::thread>(
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&TCPInterface::startTCPServerClientConnection, this);
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}
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void TCPInterface::startTCPServerClientConnection() {
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LOG(logINFO) << "SLS Server starting TCP Server on port " << portNumber
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<< '\n';
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int function_id{}; // TODO should it be an enum type
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while (!killTcpThread) {
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try {
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auto socket = server.accept();
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try {
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socket.Receive(function_id);
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if (function_id < 0 || function_id >= NUM_DET_FUNCTIONS) {
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throw RuntimeError(fmt::format(
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"{}:{}", UNRECOGNIZED_FNUM_ENUM,
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getFunctionNameFromEnum((enum detFuncs)function_id)));
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}
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auto returncode = processReceivedData(
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static_cast<detFuncs>(function_id), socket);
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if (returncode == FAIL) {
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throw RuntimeError(fmt::format(
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"Error processing command with fnum: {}",
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getFunctionNameFromEnum((enum detFuncs)function_id)));
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}
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} catch (const RuntimeError &e) {
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// We had an error needs to be sent to client
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char mess[MAX_STR_LENGTH]{};
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LOG(logERROR) << "Error processing command: " << e.what();
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strcpy_safe(mess, e.what());
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socket.Send(slsDetectorDefs::FAIL);
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socket.Send(mess);
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}
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// TODO handle exiting server if tcp command was to exit server
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} catch (const RuntimeError &e) {
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LOG(logERROR) << "Accept failed: " << e.what();
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}
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}
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LOG(logINFOBLUE) << "Exiting TCP Server";
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}
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ReturnCode TCPInterface::processReceivedData(const detFuncs function_id,
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ServerInterface &socket) {
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LOG(logDEBUG1) << "calling function fnum: " << function_id << " ("
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<< getFunctionNameFromEnum((enum detFuncs)function_id)
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<< ")";
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ReturnCode returncode = processFunction(function_id, socket);
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LOG(logDEBUG1) << "Function "
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<< getFunctionNameFromEnum((enum detFuncs)function_id)
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<< " finished";
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return returncode;
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}
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} // namespace sls
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