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gui: crashing when using roi fixed
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@ -77,7 +77,7 @@ class UDPStandardImplementation: private virtual slsReceiverDefs, public UDPBase
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* @param i ROI
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* @return OK or FAIL
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*/
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int setROI(const std::vector<ROI*> i);
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int setROI(const std::vector<ROI> i);
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/**
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* Set the Frequency of Frames Sent to GUI
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