new separate receiver

This commit is contained in:
Maliakal Dhanya
2014-05-21 09:59:37 +02:00
commit 8c72246ce7
59 changed files with 11792 additions and 0 deletions

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//version 1.0, base development, Ian 19/01/09
#include "MySocketTCP.h"
#include <string.h>
#include <iostream>
#include <cstdio>
using namespace std;
int MySocketTCP::SendData(void* buf,int length){//length in characters
int ndata = SendDataAndKeepConnection(buf,length);
Disconnect();
return ndata;
}
int MySocketTCP::SendDataAndKeepConnection(void* buf,int length){//length in characters
if(last_keep_connection_open_action_was_a_send) Disconnect(); //to keep a structured data flow;
Connect();
int total_sent=SendDataOnly(buf,length);
last_keep_connection_open_action_was_a_send=1;
return total_sent;
}
int MySocketTCP::ReceiveData(void* buf,int length){//length in characters
int ndata = ReceiveDataAndKeepConnection(buf,length);
Disconnect();
return ndata;
}
int MySocketTCP::ReceiveDataAndKeepConnection(void* buf,int length){//length in characters
if(!last_keep_connection_open_action_was_a_send) Disconnect(); //to a keep structured data flow;
Connect();
// should preform two reads one to receive incomming char count
int total_received=ReceiveDataOnly(buf,length);
last_keep_connection_open_action_was_a_send=0;
return total_received;
}