removed MySocketTCP.cpp

This commit is contained in:
2018-10-08 10:24:57 +02:00
parent 7ffa72092f
commit 70f55ff788
6 changed files with 5 additions and 70 deletions

View File

@@ -1,46 +0,0 @@
//version 1.0, base development, Ian 19/01/09
#include "MySocketTCP.h"
#include <string.h>
#include <iostream>
#include <cstdio>
int MySocketTCP::SendData(void* buf,int length){//length in characters
int ndata = SendDataAndKeepConnection(buf,length);
Disconnect();
return ndata;
}
int MySocketTCP::SendDataAndKeepConnection(void* buf,int length){//length in characters
if(last_keep_connection_open_action_was_a_send) Disconnect(); //to keep a structured data flow;
Connect();
int total_sent=SendDataOnly(buf,length);
last_keep_connection_open_action_was_a_send=1;
return total_sent;
}
int MySocketTCP::ReceiveData(void* buf,int length){//length in characters
int ndata = ReceiveDataAndKeepConnection(buf,length);
Disconnect();
return ndata;
}
int MySocketTCP::ReceiveDataAndKeepConnection(void* buf,int length){//length in characters
if(!last_keep_connection_open_action_was_a_send) Disconnect(); //to a keep structured data flow;
Connect();
// should preform two reads one to receive incomming char count
int total_received=ReceiveDataOnly(buf,length);
last_keep_connection_open_action_was_a_send=0;
return total_received;
}

View File

@@ -41,27 +41,9 @@ developed and
class MySocketTCP: public genericSocket {
public:
MySocketTCP(const char* const host_ip_or_name, unsigned short int const port_number): genericSocket(host_ip_or_name, port_number,TCP), last_keep_connection_open_action_was_a_send(0){setPacketSize(TCP_PACKET_SIZE);}; // sender (client): where to? ip
MySocketTCP(unsigned short int const port_number):genericSocket(port_number,TCP), last_keep_connection_open_action_was_a_send(0) {setPacketSize(TCP_PACKET_SIZE);}; // receiver (server) local no need for ip
MySocketTCP(const char* const host_ip_or_name, unsigned short int const port_number): genericSocket(host_ip_or_name, port_number,TCP){setPacketSize(TCP_PACKET_SIZE);}; // sender (client): where to? ip
MySocketTCP(unsigned short int const port_number):genericSocket(port_number,TCP) {setPacketSize(TCP_PACKET_SIZE);}; // receiver (server) local no need for ip
virtual ~MySocketTCP(){};
//The following two functions will connectioned->send/receive->disconnect
int SendData(void* buf,int length);//length in characters
int ReceiveData(void* buf,int length);
//The following two functions stay connected, blocking other connections, and must be manually disconnected,
// when the last call is a SendData() or ReceiveData() the disconnection will be done automatically
//These function will also automatically disconnect->reconnect if
// two reads (or two writes) are called in a row to preserve the data send/receive structure
int SendDataAndKeepConnection(void* buf,int length);
int ReceiveDataAndKeepConnection(void* buf,int length);
private:
bool last_keep_connection_open_action_was_a_send;
};