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gotthard2: bursts and burst period, written to same register as triggers and delay (kept in server as variables) and set if conditions meet. bursts and burst period only in auto timing and burst mode. Also updating theses registers when switching between timing modes or burst modes
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@ -178,6 +178,11 @@ int64_t getExpTime();
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int setPeriod(int64_t val);
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int64_t getPeriod();
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#ifdef GOTTHARD2D
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void setNumBursts(int64_t val);
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int64_t getNumBursts();
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int setBurstPeriod(int64_t val);
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int64_t getBurstPeriod();
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void setNumFramesBurst(int64_t val);
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int64_t getNumFramesBurst();
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void setNumFramesCont(int64_t val);
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@ -208,3 +208,7 @@ int set_adc_enable_mask_10g(int);
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int get_adc_enable_mask_10g(int);
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int set_counter_mask(int);
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int get_counter_mask(int);
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int get_num_bursts(int);
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int set_num_bursts(int);
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int get_burst_period(int);
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int set_burst_period(int);
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