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copy first frame to latest data no matter what and also copy only if more than packets per frame
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@@ -688,7 +688,7 @@ void UDPBaseImplementation::copyFrameToGui(char* startbuf[], uint32_t fnum, char
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pthread_mutex_unlock(&dataReadyMutex);
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}
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//random read or nth frame read, gui needs data now
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//random read or nth frame read, gui needs data now or it is the first frame
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else{
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/*
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//nth frame read, block current process if the guireader hasnt read it yet
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