fixed the frameindex bug (always 0)

This commit is contained in:
Dhanya Maliakal
2017-08-08 19:15:57 +02:00
parent 557d190236
commit 5a45f15c7f
3 changed files with 13 additions and 2 deletions

View File

@ -87,6 +87,12 @@ class DataProcessor : private virtual slsReceiverDefs, public ThreadObject {
*/
uint64_t GetNumFramesCaught();
/**
* Gets Actual Current Frame Index (that has not been subtracted from firstAcquisitionIndex) thats been processed for an entire acquisition (including all scans)
* @return -1 if no frames have been caught, else current frame index (represents all scans too)
*/
uint64_t GetActualProcessedAcquisitionIndex();
/**
* Get Current Frame Index thats been processed for an entire acquisition (including all scans)
* @return -1 if no frames have been caught, else current frame index (represents all scans too)