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changes usleep back to normal in postprocessing
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@ -559,7 +559,7 @@ void* postProcessing::processData(int delflag) {
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break;
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}
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usleep(200 * 1000); //20ms need this else connecting error to receiver (too fast)
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usleep(100 * 1000); //20ms need this else connecting error to receiver (too fast)
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}
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}
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}
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