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https://github.com/slsdetectorgroup/slsDetectorPackage.git
synced 2025-06-24 02:27:59 +02:00
send string
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@ -3,6 +3,7 @@
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#include "TypeTraits.h"
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#include <cstddef>
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#include <cstdint>
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#include <iostream>
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#include <netdb.h>
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#include <numeric>
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#include <string>
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@ -27,12 +28,16 @@ class DataSocket {
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int Send(const void *buffer, size_t size);
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// Send everything that is not a vector by using address and sizeof
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// Send everything that is not a vector or string by using address and
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// sizeof
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// TODO! We probably should restrict this even more to avoid bugs when
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// we send object instead of data
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template <typename T>
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typename std::enable_if<
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!is_vector<typename std::remove_reference<T>::type>::value, int>::type
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!is_vector<typename std::remove_reference<T>::type>::value &&
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!std::is_same<typename std::remove_reference<T>::type,
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std::string>::value,
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int>::type
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Send(T &&data) {
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return Send(&data, sizeof(data));
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}
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@ -41,6 +46,8 @@ class DataSocket {
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return Send(vec.data(), sizeof(T) * vec.size());
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}
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int Send(const std::string &s);
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// Variadic template to send all arguments
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template <class... Args> int SendAll(Args &&... args) {
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auto l = std::initializer_list<int>{Send(args)...};
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@ -48,13 +55,12 @@ class DataSocket {
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return sum;
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}
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int Receive(void *buffer, size_t size);
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template <typename T> int Receive(T &arg) {
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return Receive(&arg, sizeof(arg));
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}
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template<typename T>
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int Receive(std::vector<T>& buff){
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template <typename T> int Receive(std::vector<T> &buff) {
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return Receive(buff.data(), sizeof(T) * buff.size());
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}
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@ -64,6 +70,8 @@ class DataSocket {
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return arg;
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}
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std::string Receive(size_t length);
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int read(void *buffer, size_t size);
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int write(void *buffer, size_t size);
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int setTimeOut(int t_seconds);
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@ -63,6 +63,14 @@ int DataSocket::Receive(void *buffer, size_t size) {
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}
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}
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std::string DataSocket::Receive(size_t length) {
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std::string buff(length, '\0');
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Receive(&buff[0], buff.size());
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auto pos = buff.find('\0');
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if (pos != std::string::npos)
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buff.erase(pos);
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return buff;
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}
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int DataSocket::Send(const void *buffer, size_t size) {
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int bytes_sent = 0;
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int data_size = static_cast<int>(size); // signed size
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@ -81,6 +89,8 @@ int DataSocket::Send(const void *buffer, size_t size) {
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return bytes_sent;
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}
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int DataSocket::Send(const std::string &s) { return Send(&s[0], s.size()); }
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int DataSocket::write(void *buffer, size_t size) {
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return ::write(getSocketId(), buffer, size);
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}
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