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socket disconnecting in receiver
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@ -505,9 +505,7 @@ void* postProcessing::processData(int delflag) {
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cout.flush();
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cout<<flush;
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usleep(2000); //2ms need this else connecting error to receiver (too fast?)
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usleep(20000); //20ms need this else connecting error to receiver (too fast)
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//get progress
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if(setReceiverOnline() == ONLINE_FLAG){
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