changed back the delay between framescaught

This commit is contained in:
Dhanya Maliakal 2016-10-07 13:12:57 +02:00
parent d54392c6eb
commit 16adb444b9

View File

@ -494,7 +494,7 @@ void* postProcessing::processData(int delflag) {
while(true){
cout.flush();
cout<<flush;
usleep(50000); //20ms need this else connecting error to receiver (too fast)
usleep(20000); //20ms need this else connecting error to receiver (too fast)
//get progress
if(setReceiverOnline() == ONLINE_FLAG){