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@@ -347,7 +347,7 @@ A similar situation happens in 16 bit mode, where this is more complicvated beca
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\item While in 4 and 8 bit mode it makes no sense to run in {\tt{nonparallel}} mode as the exptime/dead time ratio would be not advantageus, in 16 bit mode, one can choose how to run more freely.
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\item While in 4 and 8 bit mode it makes no sense to run in {\tt{nonparallel}} mode as the exptime/dead time ratio would be not advantageus, in 16 bit mode, one can choose how to run more freely.
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\end{enumerate}
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\end{enumerate}
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If we are in parallel mode, the dead time between frames, is also here descroibed by \ref{dtparallel}. If we are in {\tt{nonparallel}} mode, the dead time between frames is defined by \ref{dtnonparallel}.
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If we are in parallel mode, the dead time between frames, is also here described by \ref{dtparallel}. If we are in {\tt{nonparallel}} mode, the dead time between frames is defined by \ref{dtnonparallel}.
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So the maximum frame rate has to be $1/()$. The minimum period has to be equal to
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So the maximum frame rate has to be $1/()$. The minimum period has to be equal to
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