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implemented matterhorn transformer for 4 bit dynamic range
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@@ -196,8 +196,8 @@ NDArray<ssize_t, 2> GenerateMatterhorn10PixelMap(const size_t dynamic_range,
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for (size_t pixel = 0; pixel < num_consecutive_pixels;
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++pixel) {
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pixel_map(row + counter * n_rows, col) =
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pkg + pixel +
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counter * n_rows * n_cols * n_counters;
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pkg + pixel + row * n_cols * n_counters +
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n_cols * counter;
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++col;
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}
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}
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