modified algo

This commit is contained in:
froejdh_e
2025-03-14 11:07:09 +01:00
parent 3a987319d4
commit 332bdeb02b
6 changed files with 206 additions and 63 deletions

63
src/algorithm.test.cpp Normal file
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#include <catch2/catch_test_macros.hpp>
#include <aare/algorithm.hpp>
TEST_CASE("Find the closed index in a 1D array", "[algorithm]") {
aare::NDArray<double, 1> arr({5});
for (size_t i = 0; i < arr.size(); i++) {
arr[i] = i;
}
// arr 0, 1, 2, 3, 4
REQUIRE(aare::nearest_index(arr, 2.3) == 2);
REQUIRE(aare::nearest_index(arr, 2.6) == 3);
REQUIRE(aare::nearest_index(arr, 45.0) == 4);
REQUIRE(aare::nearest_index(arr, 0.0) == 0);
REQUIRE(aare::nearest_index(arr, -1.0) == 0);
}
TEST_CASE("Passing integers to nearest_index works"){
aare::NDArray<int, 1> arr({5});
for (size_t i = 0; i < arr.size(); i++) {
arr[i] = i;
}
// arr 0, 1, 2, 3, 4
REQUIRE(aare::nearest_index(arr, 2) == 2);
REQUIRE(aare::nearest_index(arr, 3) == 3);
REQUIRE(aare::nearest_index(arr, 45) == 4);
REQUIRE(aare::nearest_index(arr, 0) == 0);
REQUIRE(aare::nearest_index(arr, -1) == 0);
}
TEST_CASE("nearest_index works with std::vector"){
std::vector<double> vec = {0, 1, 2, 3, 4};
REQUIRE(aare::nearest_index(vec, 2.123) == 2);
REQUIRE(aare::nearest_index(vec, 2.66) == 3);
REQUIRE(aare::nearest_index(vec, 4555555.0) == 4);
REQUIRE(aare::nearest_index(vec, 0.0) == 0);
REQUIRE(aare::nearest_index(vec, -10.0) == 0);
}
TEST_CASE("nearest index works with std::array"){
std::array<double, 5> arr = {0, 1, 2, 3, 4};
REQUIRE(aare::nearest_index(arr, 2.123) == 2);
REQUIRE(aare::nearest_index(arr, 2.501) == 3);
REQUIRE(aare::nearest_index(arr, 4555555.0) == 4);
REQUIRE(aare::nearest_index(arr, 0.0) == 0);
REQUIRE(aare::nearest_index(arr, -10.0) == 0);
}
TEST_CASE("last smaller"){
aare::NDArray<double, 1> arr({5});
for (size_t i = 0; i < arr.size(); i++) {
arr[i] = i;
}
// arr 0, 1, 2, 3, 4
REQUIRE(aare::last_smaller(arr, -10.0) == 0);
REQUIRE(aare::last_smaller(arr, 0.0) == 0);
REQUIRE(aare::last_smaller(arr, 2.3) == 2);
REQUIRE(aare::last_smaller(arr, 253.) == 4);
}