#ifndef _VIRTUAL_ATTRIB_H_ #define _VIRTUAL_ATTRIB_H_ 1 #include #include // ***************************************************************************** // * class MonitorTestAttrib: // * This class maintains a list of items that make-up a MonitorTest Attrib. And // * access mechanisms. // ***************************************************************************** class MonitorTestAttrib { private: char * device; char * attrib; cdevMonitorNode * monitors; double value; char status [255]; char severity[255]; char units [255]; double alarmHigh; double alarmLow; double warningHigh; double warningLow; double controlHigh; double controlLow; int resultCode; public: MonitorTestAttrib (char * Device, char * Attrib); ~MonitorTestAttrib ( void ); int setFromData ( cdevData * data ); void getToData ( cdevData * data, cdevData * context = NULL ); void getAllToData ( cdevData * data ); int setValue ( double Value ); int setStatus ( char * Status ); int setSeverity ( char * Severity ); int setUnits ( char * Units ); int setAlarmHigh ( double AlarmHigh ); int setAlarmLow ( double AlarmLow ); int setWarningHigh ( double WarningHigh ); int setWarningLow ( double WarningLow ); int setControlHigh ( double ControlHigh ); int setControlLow ( double ControlLow ); void checkAlarms ( void ); double getValue ( void ) { return value; } char * getStatus ( void ) { return status; } char * getSeverity ( void ) { return severity; } char * getUnits ( void ) { return units; } double getAlarmHigh ( void ) { return alarmHigh; } double getAlarmLow ( void ) { return alarmLow; } double getWarningHigh ( void ) { return warningHigh; } double getWarningLow ( void ) { return warningLow; } double getControlHigh ( void ) { return controlHigh; } double getControlLow ( void ) { return controlLow; } int getResultCode ( void ) { return resultCode; } void insertMonitor ( cdevMonitorTable * table, cdevMessage * message ); void removeMonitor ( cdevMonitorTable * table, cdevMessage * message ); }; #endif