#include "cdevReactor.h" #include "cdevEventHandler.h" #include cdevEventHandler::cdevEventHandler ( void ) : mask(0), next(NULL), timeoutRate(0, 0), nextTimeout(0, 0), reactor(NULL) { } cdevEventHandler::~cdevEventHandler ( void ) { if(reactor!=NULL) reactor->extractHandler(this); handleClose(); } void cdevEventHandler::setHandle ( int ) { } int cdevEventHandler::getHandle ( void ) const { return -1; } void cdevEventHandler::setReactor (cdevReactor * r) { reactor = r; } cdevEventHandler * cdevEventHandler::getNext (void ) { return next; } void cdevEventHandler::setNext (cdevEventHandler * n) { next = n; } int cdevEventHandler::getMask ( void ) { return mask; } cdevReactor * cdevEventHandler::getReactor ( void ) { return reactor; } cdevTime & cdevEventHandler::getTimeoutRate ( void ) { return timeoutRate; } cdevTime & cdevEventHandler::getNextTimeout ( void ) { return nextTimeout; } void cdevEventHandler::setMask ( unsigned Mask ) { mask = (Mask&(READ_MASK|WRITE_MASK|EXCEPT_MASK|DONT_CALL)); } void cdevEventHandler::setTimeoutRate ( cdevTime time ) { timeoutRate = time; resetTimer(); } void cdevEventHandler::resetTimer ( void ) { nextTimeout.setTime(); nextTimeout = nextTimeout+getTimeoutRate(); } int cdevEventHandler::handleInput ( void ) { return 0; } int cdevEventHandler::handleOutput ( void ) { return 0; } int cdevEventHandler::handleExcept ( void ) { return 0; } int cdevEventHandler::handleTimeout ( void ) { return 0; } int cdevEventHandler::handleSignal ( void ) { return -1; } int cdevEventHandler::handleClose ( void ) { return 0; }