#if !defined (_CDEV_SOCKET_STREAM_H) #define _CDEV_SOCKET_STREAM_H #include "cdevSocket.h" #include class CDEV_REACTOR_API cdevSocketStream : public cdevSocket { public: cdevSocketStream (void); ssize_t send (const void *buf, size_t n, int flags=0) const; ssize_t recv (void *buf, size_t n, int flags=0); ssize_t send_n (const void *buf, size_t n, int flags=0) const; ssize_t recv_n (void * buf, size_t n, int flags=0); int closeReader (void); int closeWriter (void); virtual int getBlockingSemantics ( void ) const; virtual int getRcvLowWaterMark ( void ) const; virtual int getSndLowWaterMark ( void ) const; virtual int getRcvBufferSize ( void ) const; virtual int getSndBufferSize ( void ) const; virtual int configureHandle ( void ); }; #endif /* _CDEV_SOCKET_STREAM_H_ */