#include #ifndef VIRTUAL_SERVICE_API #define VIRTUAL_SERVICE_API #endif // ***************************************************************************** // * newVirtualService : // * This function will be called by the cdevSystem object to create an // * initial instance of the VirtualService. // ***************************************************************************** extern "C" VIRTUAL_SERVICE_API cdevService * newVirtualService ( char * name, cdevSystem * system ); // ***************************************************************************** // * class VirtualService : // * This class simply inherits from the cdevClientService and must define // * only a constructor and destructor. // ***************************************************************************** class VirtualService : public cdevClientService { public: VirtualService ( char * name, cdevSystem & system = cdevSystem::defaultSystem()); protected: int RESULT_CODE_TAG; virtual ~VirtualService ( void ) {}; virtual void fireCallback ( int status, cdevTranObj &xobj, cdevData *resultData ); };