#ifndef _CDEV_STREAM_NODE_H_ #define _CDEV_STREAM_NODE_H_ #include "cdevPlatforms.h" // ***************************************************************************** // * class cdevStreamNode : // * This is a virtual base class that defines the functionality that will // * be required for data nodes that are inserted into the // * cdevBufferedSocket. // ***************************************************************************** class CDEV_REACTOR_API cdevStreamNode { friend class cdevStreamQueue; public: virtual ~cdevStreamNode ( void ); virtual size_t getLen(void) const = 0; virtual void setLen(size_t size) = 0; virtual char * getBuf(void) const = 0; virtual void setBuf(char * buf, size_t len) = 0; protected: cdevStreamNode * nextStreamNode; cdevStreamNode ( void ); cdevStreamNode * getNext( void ) const; void setNext(cdevStreamNode * node); }; #endif /* _CDEV_STREAM_NODE_H_ */