Files
bec_widgets/bec_widgets/widgets/plots/setting_menus/axis_settings.py
T
2026-04-20 10:50:34 +02:00

154 lines
5.3 KiB
Python

import os
from qtpy.QtWidgets import QFrame, QScrollArea, QVBoxLayout, QWidget
from bec_widgets.utils.error_popups import SafeSlot
from bec_widgets.utils.settings_dialog import SettingWidget
from bec_widgets.utils.ui_loader import UILoader
from bec_widgets.utils.widget_io import WidgetIO
class AxisSettings(SettingWidget):
def __init__(self, parent=None, target_widget=None, popup=False, *args, **kwargs):
super().__init__(parent=parent, *args, **kwargs)
# This is a settings widget that depends on the target widget
# and should mirror what is in the target widget.
# Saving settings for this widget could result in recursively setting the target widget.
self.setProperty("skip_settings", True)
current_path = os.path.dirname(__file__)
if popup:
form = UILoader().load_ui(
os.path.join(current_path, "axis_settings_horizontal.ui"), self
)
else:
form = UILoader().load_ui(os.path.join(current_path, "axis_settings_vertical.ui"), self)
self.target_widget = target_widget
self.popup = popup
# # Scroll area
self.scroll_area = QScrollArea(self)
self.scroll_area.setWidgetResizable(True)
self.scroll_area.setFrameShape(QFrame.NoFrame)
self.scroll_area.setWidget(form)
self.layout = QVBoxLayout(self)
self.layout.setContentsMargins(0, 0, 0, 0)
self.layout.addWidget(self.scroll_area)
self.ui = form
if self.target_widget is not None and self.popup is False:
self.connect_all_signals()
self.target_widget.property_changed.connect(self.update_property)
if self.popup is True:
self.fetch_all_properties()
def connect_all_signals(self):
for widget in [
self.ui.title,
self.ui.x_label,
self.ui.x_min,
self.ui.x_max,
self.ui.x_log,
self.ui.x_grid,
self.ui.y_label,
self.ui.y_min,
self.ui.y_max,
self.ui.y_log,
self.ui.y_grid,
self.ui.inner_axes,
self.ui.outer_axes,
self.ui.minimal_crosshair_precision,
]:
WidgetIO.connect_widget_change_signal(widget, self.set_property)
@SafeSlot()
def set_property(self, widget: QWidget, value):
"""
Set property of the target widget based on the widget that emitted the signal.
The name of the property has to be the same as the objectName of the widget
and compatible with WidgetIO.
Args:
widget(QWidget): The widget that emitted the signal.
value(): The value to set the property to.
"""
try: # to avoid crashing when the widget is not found in Designer
property_name = widget.objectName()
setattr(self.target_widget, property_name, value)
except RuntimeError:
return
@SafeSlot()
def update_property(self, property_name: str, value):
"""
Update the value of the widget based on the property name and value.
The name of the property has to be the same as the objectName of the widget
and compatible with WidgetIO.
Args:
property_name(str): The name of the property to update.
value: The value to set the property to.
"""
try: # to avoid crashing when the widget is not found in Designer
widget_to_set = self.ui.findChild(QWidget, property_name)
except RuntimeError:
return
if widget_to_set is None:
return
# Block signals to avoid triggering set_property again
was_blocked = widget_to_set.blockSignals(True)
WidgetIO.set_value(widget_to_set, value)
widget_to_set.blockSignals(was_blocked)
def fetch_all_properties(self):
"""
Fetch all properties from the target widget and update the settings widget.
"""
for widget in [
self.ui.title,
self.ui.inner_axes,
self.ui.outer_axes,
self.ui.x_label,
self.ui.x_min,
self.ui.x_max,
self.ui.x_log,
self.ui.x_grid,
self.ui.y_label,
self.ui.y_min,
self.ui.y_max,
self.ui.y_log,
self.ui.y_grid,
self.ui.minimal_crosshair_precision,
]:
property_name = widget.objectName()
value = getattr(self.target_widget, property_name)
WidgetIO.set_value(widget, value)
def accept_changes(self):
"""
Apply all properties from the settings widget to the target widget.
"""
for widget in [
self.ui.title,
self.ui.x_label,
self.ui.x_min,
self.ui.x_max,
self.ui.x_log,
self.ui.x_grid,
self.ui.y_label,
self.ui.y_min,
self.ui.y_max,
self.ui.y_log,
self.ui.y_grid,
self.ui.outer_axes,
self.ui.inner_axes,
self.ui.minimal_crosshair_precision,
]:
property_name = widget.objectName()
value = WidgetIO.get_value(widget)
setattr(self.target_widget, property_name, value)