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bec_widgets/bec_widgets/utils/toolbars/performance.py
T

65 lines
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Python

from __future__ import annotations
from typing import TYPE_CHECKING
from bec_widgets.utils.error_popups import SafeSlot
from bec_widgets.utils.toolbars.actions import MaterialIconAction
from bec_widgets.utils.toolbars.bundles import ToolbarBundle
from bec_widgets.utils.toolbars.connections import BundleConnection
if TYPE_CHECKING:
from bec_widgets.utils.toolbars.toolbar import ToolbarComponents
def performance_bundle(components: ToolbarComponents) -> ToolbarBundle:
"""
Creates a performance toolbar bundle.
Args:
components (ToolbarComponents): The components to be added to the bundle.
Returns:
ToolbarBundle: The performance toolbar bundle.
"""
components.add_safe(
"fps_monitor",
MaterialIconAction(
icon_name="speed", tooltip="Show FPS Monitor", checkable=True, parent=components.toolbar
),
)
bundle = ToolbarBundle("performance", components)
bundle.add_action("fps_monitor")
return bundle
class PerformanceConnection(BundleConnection):
def __init__(self, components: ToolbarComponents, target_widget=None):
self.bundle_name = "performance"
self.components = components
self.target_widget = target_widget
if not hasattr(self.target_widget, "enable_fps_monitor"):
raise AttributeError("Target widget must implement 'enable_fps_monitor'.")
super().__init__()
self._connected = False
@SafeSlot(bool)
def set_fps_monitor(self, enabled: bool):
setattr(self.target_widget, "enable_fps_monitor", enabled)
def connect(self):
self._connected = True
# Connect the action to the target widget's method
self.components.get_action_reference("fps_monitor")().action.toggled.connect(
self.set_fps_monitor
)
def disconnect(self):
if not self._connected:
return
# Disconnect the action from the target widget's method
self.components.get_action_reference("fps_monitor")().action.toggled.disconnect(
self.set_fps_monitor
)
self._connected = False