mirror of
https://github.com/bec-project/bec_widgets.git
synced 2025-07-14 11:41:49 +02:00
WIP launch window change of inheritance
This commit is contained in:
@ -1,133 +1,43 @@
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import os
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import os
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from bec_lib.logger import bec_logger
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from qtpy.QtWidgets import QSizePolicy
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from qtpy.QtCore import QSize
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from qtpy.QtGui import QAction, QActionGroup
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from qtpy.QtWidgets import QApplication, QMainWindow, QSizePolicy, QStyle
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import bec_widgets
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import bec_widgets
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from bec_lib.logger import bec_logger
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from bec_widgets.cli.rpc.rpc_register import RPCRegister
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from bec_widgets.cli.rpc.rpc_register import RPCRegister
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from bec_widgets.utils import UILoader
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from bec_widgets.utils import UILoader
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from bec_widgets.utils.bec_widget import BECWidget
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from bec_widgets.utils.colors import apply_theme
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from bec_widgets.utils.container_utils import WidgetContainerUtils
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from bec_widgets.utils.container_utils import WidgetContainerUtils
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from bec_widgets.widgets.containers.dock.dock_area import BECDockArea
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from bec_widgets.widgets.containers.dock.dock_area import BECDockArea
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from bec_widgets.widgets.containers.main_window.addons.web_links import BECWebLinksMixin
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from bec_widgets.widgets.containers.main_window.main_window import BECMainWindow
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logger = bec_logger.logger
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logger = bec_logger.logger
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MODULE_PATH = os.path.dirname(bec_widgets.__file__)
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MODULE_PATH = os.path.dirname(bec_widgets.__file__)
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class LaunchWindow(BECWidget, QMainWindow):
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class LaunchWindow(BECMainWindow):
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def __init__(self, gui_id: str = None, *args, **kwargs):
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def __init__(self, gui_id: str = None, *args, **kwargs):
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QMainWindow.__init__(self, *args, **kwargs)
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BECMainWindow.__init__(self, gui_id=gui_id, window_title="BEC Launcher", *args, **kwargs)
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BECWidget.__init__(self, gui_id=gui_id, **kwargs)
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self.setObjectName("LaunchWindow")
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self.setObjectName("LaunchWindow")
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self.app = QApplication.instance()
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self.resize(500, 300)
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self.resize(500, 300)
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self.setSizePolicy(QSizePolicy.Fixed, QSizePolicy.Fixed)
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self.setSizePolicy(QSizePolicy.Fixed, QSizePolicy.Fixed)
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self.loader = UILoader(self)
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self._init_ui()
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self._init_ui()
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def _init_ui(self):
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def _init_ui(self):
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# Set the window title
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super()._init_ui()
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self.setWindowTitle("BEC Launcher")
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# Load ui file
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# Load ui file
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ui_file_path = os.path.join(MODULE_PATH, "applications/launch_dialog.ui")
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ui_file_path = os.path.join(MODULE_PATH, "applications/launch_dialog.ui")
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self.load_ui(ui_file_path)
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self.load_ui(ui_file_path)
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# Set Menu and Status bar
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self._setup_menu_bar()
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# BEC Specific UI
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self._init_bec_specific_ui()
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# TODO can be implemented for toolbar
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def load_ui(self, ui_file):
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def load_ui(self, ui_file):
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loader = UILoader(self)
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self.ui = self.loader.loader(ui_file)
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self.ui = loader.loader(ui_file)
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self.setCentralWidget(self.ui)
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self.setCentralWidget(self.ui)
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self.ui.open_dock_area.setText("Open Dock Area")
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self.ui.open_dock_area.setText("Open Dock Area")
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self.ui.open_dock_area.clicked.connect(lambda: self.launch("dock_area"))
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self.ui.open_dock_area.clicked.connect(lambda: self.launch("dock_area"))
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def _init_bec_specific_ui(self):
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if getattr(self.app, "gui_id", None):
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self.statusBar().showMessage(f"App ID: {self.app.gui_id}")
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else:
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logger.warning(
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"Application is not a BECApplication instance. Status bar will not show App ID. Please initialize the application with BECApplication."
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)
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# Set the window icon
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# FIXME this do not work
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def list_app_hierarchy(self):
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"""
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List the hierarchy of the application.
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"""
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self.app.list_hierarchy()
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def _setup_menu_bar(self):
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"""
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Setup the menu bar for the main window.
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"""
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menu_bar = self.menuBar()
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########################################
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# Theme menu
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theme_menu = menu_bar.addMenu("Theme")
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theme_group = QActionGroup(self)
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light_theme_action = QAction("Light Theme", self, checkable=True)
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dark_theme_action = QAction("Dark Theme", self, checkable=True)
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theme_group.addAction(light_theme_action)
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theme_group.addAction(dark_theme_action)
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theme_group.setExclusive(True)
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theme_menu.addAction(light_theme_action)
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theme_menu.addAction(dark_theme_action)
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# Connect theme actions
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light_theme_action.triggered.connect(lambda: self.change_theme("light"))
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dark_theme_action.triggered.connect(lambda: self.change_theme("dark"))
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# Set the default theme
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# TODO can be fetched from app
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dark_theme_action.setChecked(True)
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########################################
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# Help menu
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help_menu = menu_bar.addMenu("Help")
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help_icon = QApplication.style().standardIcon(QStyle.SP_MessageBoxQuestion)
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bug_icon = QApplication.style().standardIcon(QStyle.SP_MessageBoxInformation)
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bec_docs = QAction("BEC Docs", self)
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bec_docs.setIcon(help_icon)
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widgets_docs = QAction("BEC Widgets Docs", self)
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widgets_docs.setIcon(help_icon)
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bug_report = QAction("Bug Report", self)
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bug_report.setIcon(bug_icon)
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bec_docs.triggered.connect(BECWebLinksMixin.open_bec_docs)
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widgets_docs.triggered.connect(BECWebLinksMixin.open_bec_widgets_docs)
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bug_report.triggered.connect(BECWebLinksMixin.open_bec_bug_report)
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help_menu.addAction(bec_docs)
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help_menu.addAction(widgets_docs)
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help_menu.addAction(bug_report)
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debug_bar = menu_bar.addMenu(f"DEBUG {self.__class__.__name__}")
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list_hierarchy = QAction("List App Hierarchy", self)
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list_hierarchy.triggered.connect(self.list_app_hierarchy)
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debug_bar.addAction(list_hierarchy)
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def change_theme(self, theme):
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apply_theme(theme)
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def launch(
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def launch(
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self,
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self,
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launch_script: str,
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launch_script: str,
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@ -163,9 +73,16 @@ class LaunchWindow(BECWidget, QMainWindow):
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if geometry is not None:
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if geometry is not None:
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dock_area.setGeometry(*geometry)
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dock_area.setGeometry(*geometry)
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# TODO somehow we need to encapsulate this into BECMainWindow and keep dock area as top widget
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# window = BECMainWindow()
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# window.setCentralWidget(dock_area)
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# window.show()
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# dock_area.parent_id = None
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dock_area.show()
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dock_area.show()
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return dock_area
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return dock_area
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def custom_ui_launcher(self): ...
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def show_launcher(self):
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def show_launcher(self):
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self.show()
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self.show()
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@ -1,13 +1,11 @@
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import os
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import os
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from typing import TYPE_CHECKING
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from bec_lib.logger import bec_logger
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from qtpy.QtCore import QSize
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from qtpy.QtCore import QSize
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from qtpy.QtGui import QAction, QActionGroup, QIcon
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from qtpy.QtGui import QAction, QActionGroup, QIcon
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from qtpy.QtWidgets import QApplication, QMainWindow, QStyle
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from qtpy.QtWidgets import QApplication, QMainWindow, QStyle
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import bec_widgets
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import bec_widgets
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from bec_widgets.cli.rpc.rpc_register import RPCRegister
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from bec_lib.logger import bec_logger
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from bec_widgets.utils import UILoader
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from bec_widgets.utils import UILoader
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from bec_widgets.utils.bec_widget import BECWidget
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from bec_widgets.utils.bec_widget import BECWidget
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from bec_widgets.utils.colors import apply_theme
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from bec_widgets.utils.colors import apply_theme
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@ -16,9 +14,6 @@ from bec_widgets.utils.error_popups import SafeSlot
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from bec_widgets.utils.widget_io import WidgetHierarchy
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from bec_widgets.utils.widget_io import WidgetHierarchy
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from bec_widgets.widgets.containers.main_window.addons.web_links import BECWebLinksMixin
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from bec_widgets.widgets.containers.main_window.addons.web_links import BECWebLinksMixin
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if TYPE_CHECKING:
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from bec_widgets.widgets.containers.dock.dock_area import BECDockArea
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logger = bec_logger.logger
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logger = bec_logger.logger
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MODULE_PATH = os.path.dirname(bec_widgets.__file__)
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MODULE_PATH = os.path.dirname(bec_widgets.__file__)
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@ -35,21 +30,25 @@ class BECMainWindow(BECWidget, QMainWindow):
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def _init_ui(self):
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def _init_ui(self):
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# Set the icon
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self._init_bec_icon()
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# Set Menu and Status bar
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# Set Menu and Status bar
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self._setup_menu_bar()
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self._setup_menu_bar()
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# BEC Specific UI
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# BEC Specific UI
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self.display_app_it()
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self.display_app_id()
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def _init_bec_icon(self):
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def _init_bec_icon(self):
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icon = self.app.windowIcon()
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icon = self.app.windowIcon()
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if icon.isNull():
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if icon.isNull():
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print("No icon is set, setting default icon")
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icon = QIcon()
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icon = QIcon()
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icon.addFile(
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icon.addFile(
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os.path.join(MODULE_PATH, "assets", "app_icons", "bec_widgets_icon.png"),
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os.path.join(MODULE_PATH, "assets", "app_icons", "bec_widgets_icon.png"),
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size=QSize(48, 48),
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size=QSize(48, 48),
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)
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)
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self.setWindowIcon(icon)
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self.app.setWindowIcon(icon)
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else:
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else:
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print("An icon is set")
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print("An icon is set")
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@ -58,7 +57,7 @@ class BECMainWindow(BECWidget, QMainWindow):
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self.ui = loader.loader(ui_file)
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self.ui = loader.loader(ui_file)
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self.setCentralWidget(self.ui)
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self.setCentralWidget(self.ui)
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def display_app_it(self):
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def display_app_id(self):
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server_id = self.bec_dispatcher.cli_server.gui_id
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server_id = self.bec_dispatcher.cli_server.gui_id
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self.statusBar().showMessage(f"App ID: {server_id}")
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self.statusBar().showMessage(f"App ID: {server_id}")
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@ -122,65 +121,6 @@ class BECMainWindow(BECWidget, QMainWindow):
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def change_theme(self, theme: str):
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def change_theme(self, theme: str):
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apply_theme(theme)
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apply_theme(theme)
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# #FIXME I have zero idea what this is good for...
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# def _dump(self):
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# """Return a dictionary with informations about the application state, for use in tests"""
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# # TODO: ModularToolBar and something else leak top-level widgets (3 or 4 QMenu + 2 QWidget);
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# # so, a filtering based on title is applied here, but the solution is to not have those widgets
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# # as top-level (so for now, a window with no title does not appear in _dump() result)
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#
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# # NOTE: the main window itself is excluded, since we want to dump dock areas
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# info = {
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# tlw.gui_id: {
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# "title": tlw.windowTitle(),
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# "visible": tlw.isVisible(),
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# "class": str(type(tlw)),
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# }
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# for tlw in QApplication.instance().topLevelWidgets()
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# if tlw is not self and tlw.windowTitle()
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# }
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# # Add the main window dock area
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# info[self.centralWidget().gui_id] = {
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# "title": self.windowTitle(),
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# "visible": self.isVisible(),
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# "class": str(type(self.centralWidget())),
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# }
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# return info
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#
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def new_dock_area(
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self, name: str | None = None, geometry: tuple[int, int, int, int] | None = None
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) -> "BECDockArea":
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"""Create a new dock area.
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Args:
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name(str): The name of the dock area.
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geometry(tuple): The geometry parameters to be passed to the dock area.
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Returns:
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BECDockArea: The newly created dock area.
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"""
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from bec_widgets.widgets.containers.dock.dock_area import BECDockArea
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with RPCRegister.delayed_broadcast() as rpc_register:
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existing_dock_areas = rpc_register.get_names_of_rpc_by_class_type(BECDockArea)
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if name is not None:
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if name in existing_dock_areas:
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raise ValueError(
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f"Name {name} must be unique for dock areas, but already exists: {existing_dock_areas}."
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)
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else:
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name = "dock_area"
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name = WidgetContainerUtils.generate_unique_name(name, existing_dock_areas)
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dock_area = WindowWithUi() # BECDockArea(name=name)
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dock_area.resize(dock_area.minimumSizeHint())
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# TODO Should we simply use the specified name as title here?
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dock_area.window().setWindowTitle(f"BEC - {name}")
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logger.info(f"Created new dock area: {name}")
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logger.info(f"Existing dock areas: {geometry}")
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if geometry is not None:
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dock_area.setGeometry(*geometry)
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dock_area.show()
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return dock_area
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def cleanup(self):
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def cleanup(self):
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super().close()
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super().close()
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Reference in New Issue
Block a user