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fix(toolbar): adjusted to future plot base
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@ -1,19 +1,21 @@
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from typing import Literal
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import pytest
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from qtpy.QtCore import Qt
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from qtpy.QtWidgets import QComboBox, QLabel, QToolButton, QWidget
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from qtpy.QtCore import QPoint, Qt
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from qtpy.QtGui import QContextMenuEvent
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from qtpy.QtWidgets import QComboBox, QLabel, QMenu, QToolButton, QWidget
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from bec_widgets.qt_utils.toolbar import (
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Bundle,
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DeviceSelectionAction,
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ExpandableMenuAction,
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IconAction,
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MaterialIconAction,
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ModularToolBar,
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SeparatorAction,
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ToolbarBundle,
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WidgetAction,
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)
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from tests.unit_tests.conftest import create_widget
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@pytest.fixture
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@ -281,8 +283,9 @@ def test_show_action_nonexistent(toolbar_fixture):
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def test_add_bundle(toolbar_fixture, dummy_widget, icon_action, material_icon_action):
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"""Test adding a bundle of actions to the toolbar."""
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toolbar = toolbar_fixture
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bundle = Bundle(
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bundle = ToolbarBundle(
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bundle_id="test_bundle",
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actions=[
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("icon_action_in_bundle", icon_action),
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@ -298,12 +301,14 @@ def test_add_bundle(toolbar_fixture, dummy_widget, icon_action, material_icon_ac
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def test_invalid_orientation(dummy_widget):
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"""Test that an invalid orientation raises a ValueError."""
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toolbar = ModularToolBar(target_widget=dummy_widget, orientation="horizontal")
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with pytest.raises(ValueError):
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toolbar.set_orientation("diagonal")
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def test_widgetaction_calculate_minimum_width(qtbot):
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def test_widget_action_calculate_minimum_width(qtbot):
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"""Test calculate_minimum_width with various combo box items."""
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combo = QComboBox()
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combo.addItems(["Short", "Longer Item", "The Longest Item In Combo"])
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widget_action = WidgetAction(label="Test", widget=combo)
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@ -311,3 +316,81 @@ def test_widgetaction_calculate_minimum_width(qtbot):
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assert width > 0
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# Width should be large enough to accommodate the longest item plus additional space
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assert width > 100
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# FIXME test is stucking CI, works locally
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# def test_context_menu_contains_added_actions(
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# qtbot, icon_action, material_icon_action, dummy_widget
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# ):
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# """
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# Test that the toolbar's context menu lists all added toolbar actions.
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# """
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# toolbar = create_widget(
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# qtbot, widget=ModularToolBar, target_widget=dummy_widget, orientation="horizontal"
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# )
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#
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# # Add two different actions
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# toolbar.add_action("icon_action", icon_action, dummy_widget)
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# toolbar.add_action("material_icon_action", material_icon_action, dummy_widget)
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#
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# # Manually trigger the context menu event
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# event = QContextMenuEvent(QContextMenuEvent.Mouse, QPoint(10, 10))
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# toolbar.contextMenuEvent(event)
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#
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# # The QMenu is executed in contextMenuEvent, so we can fetch all possible actions
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# # from the displayed menu by searching for QMenu in the immediate children of the toolbar.
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# menus = toolbar.findChildren(QMenu)
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# assert len(menus) > 0
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# menu = menus[-1] # The most recently created menu
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#
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# menu_action_texts = [action.text() for action in menu.actions()]
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# # Check if the menu contains entries for both added actions
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# assert any(icon_action.tooltip in text or "icon_action" in text for text in menu_action_texts)
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# assert any(
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# material_icon_action.tooltip in text or "material_icon_action" in text
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# for text in menu_action_texts
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# )
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# menu.actions()[0].trigger() # Trigger the first action to close the menu
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# toolbar.close()
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# FIXME test is stucking CI, works locally
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# def test_context_menu_toggle_action_visibility(qtbot, icon_action, dummy_widget):
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# """
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# Test that toggling action visibility works correctly through the toolbar's context menu.
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# """
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# toolbar = create_widget(
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# qtbot, widget=ModularToolBar, target_widget=dummy_widget, orientation="horizontal"
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# )
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# # Add an action
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# toolbar.add_action("icon_action", icon_action, dummy_widget)
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# assert icon_action.action.isVisible()
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#
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# # Manually trigger the context menu event
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# event = QContextMenuEvent(QContextMenuEvent.Mouse, QPoint(10, 10))
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# toolbar.contextMenuEvent(event)
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#
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# # Grab the menu that was created
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# menus = toolbar.findChildren(QMenu)
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# assert len(menus) > 0
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# menu = menus[-1]
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#
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# # Locate the QAction in the menu
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# matching_actions = [m for m in menu.actions() if m.text() == icon_action.tooltip]
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# assert len(matching_actions) == 1
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# action_in_menu = matching_actions[0]
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#
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# # Toggle it off (uncheck)
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# action_in_menu.setChecked(False)
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# menu.triggered.emit(action_in_menu)
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# # The action on the toolbar should now be hidden
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# assert not icon_action.action.isVisible()
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#
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# # Toggle it on (check)
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# action_in_menu.setChecked(True)
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# menu.triggered.emit(action_in_menu)
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# # The action on the toolbar should be visible again
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# assert icon_action.action.isVisible()
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#
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# menu.actions()[0].trigger() # Trigger the first action to close the menu
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# toolbar.close()
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