musrsim/include/musrPrimaryGeneratorMessenger.hh
Kamil Sedlak fcd5eea567 Kamil Sedlak 2009-05-18
This is the first version of the muSR simulation code (musrSim)
based on the merged codes of Kamil Sedlak and Toni Shiroka.
It should be a running version of the simulation code, however 
it has not been very well tested, therefore it will probably
need some further development.
2009-05-18 09:59:52 +00:00

47 lines
1.5 KiB
C++

#ifndef musrPrimaryGeneratorMessenger_h
#define musrPrimaryGeneratorMessenger_h 1
#include "G4UImessenger.hh"
#include "globals.hh"
class musrPrimaryGeneratorAction;
class G4UIcmdWithAString;
class G4UIcmdWithADoubleAndUnit;
class G4UIcmdWithADouble;
class G4UIcmdWithAnInteger;
class G4UIcmdWith3VectorAndUnit;
class G4UIcmdWith3Vector;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class musrPrimaryGeneratorMessenger: public G4UImessenger
{
public:
musrPrimaryGeneratorMessenger(musrPrimaryGeneratorAction*);
~musrPrimaryGeneratorMessenger();
void SetNewValue(G4UIcommand*, G4String);
private:
musrPrimaryGeneratorAction* musrAction;
G4UIcmdWith3VectorAndUnit* setvertexCmd;
G4UIcmdWith3VectorAndUnit* setvertexSigmaCmd;
G4UIcmdWith3VectorAndUnit* setvertexBoundaryCmd;
G4UIcmdWithADoubleAndUnit* setKEnergyCmd;
G4UIcmdWithADoubleAndUnit* setMomentumCmd;
G4UIcmdWithADoubleAndUnit* setMomentumSmearingCmd;
G4UIcmdWith3VectorAndUnit* setMomentumBoundaryCmd;
G4UIcmdWith3VectorAndUnit* setTiltAngleCmd;
G4UIcmdWith3VectorAndUnit* setSigmaTiltAngleCmd;
G4UIcmdWithADoubleAndUnit* setPitchCmd;
G4UIcmdWith3Vector* setMuonPolarizCmd;
G4UIcmdWithADouble* setMuonPolarizFractionCmd;
G4UIcmdWith3VectorAndUnit* setMuonDecayTimeCmd;
G4UIcmdWithAString* setTurtleCmd;
G4UIcmdWithADoubleAndUnit* setTurtleZ0Cmd;
G4UIcmdWith3Vector* setTurtleMomentumBite;
G4UIcmdWithAnInteger* setTurtleEventNrCmd;
};
#endif