musrsim/include/musrUniformField.hh
Kamil Sedlak 1e050e6976 2008-05-26 Kamil Sedlak
- a copyright information added to all relevant *.cc and *.hh files
   - the file "COPYING" added to the main directory of the musrSim
2009-05-26 09:49:42 +00:00

64 lines
2.7 KiB
C++

/***************************************************************************
* musrSim - the program for the simulation of (mainly) muSR instruments. *
* More info on http://lmu.web.psi.ch/simulation/index.html . *
* musrSim is based od Geant4 (http://geant4.web.cern.ch/geant4/) *
* *
* Copyright (C) 2009 by Paul Scherrer Institut, 5232 Villigen PSI, *
* Switzerland *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software *
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
***************************************************************************/
#ifndef UNIFORM_BFIELD_HH
#define UNIFORM_BFIELD_HH
#include "G4LogicalVolume.hh"
#include "G4Box.hh"
#include "F04ElementField.hh"
#include "F04GlobalField.hh"
// UniformField implements a constant electromagnetic field in any direction. TS
class musrUniformField : public F04ElementField
{
public:
musrUniformField(G4double EMF[6], G4double half_X, G4double half_Y, G4double half_Z, G4LogicalVolume*, G4ThreeVector);
virtual ~musrUniformField() {}
// TS: Define the two newly added VIRTUAL functions of F04ElementField
G4double GetNominalFieldValue();
void SetNominalFieldValue(G4double newFieldValue);
virtual G4double getLength() { return fieldLength; }
virtual G4double getWidth() { return fieldWidth; }
virtual G4double getHeight() { return fieldHeight; }
G4bool isOutside(G4ThreeVector& local) const;
G4bool isWithin (G4ThreeVector& local) const;
void addFieldValue(const G4double point[4], G4double field[6]) const;
private:
G4double EMfield[6];
G4double fieldLength;
G4double fieldWidth;
G4double fieldHeight;
};
#endif