musrsim/include/musrPrimaryGeneratorAction.hh

148 lines
7.2 KiB
C++

/***************************************************************************
* musrSim - the program for the simulation of (mainly) muSR instruments. *
* More info on http://lmu.web.psi.ch/simulation/index.html . *
* musrSim is based od Geant4 (http://geant4.web.cern.ch/geant4/) *
* *
* Copyright (C) 2009 by Paul Scherrer Institut, 5232 Villigen PSI, *
* Switzerland *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software *
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
***************************************************************************/
#ifndef musrPrimaryGeneratorAction_h
#define musrPrimaryGeneratorAction_h 1
#include "G4VUserPrimaryGeneratorAction.hh"
#include "globals.hh"
#include "Randomize.hh"
#include "G4ThreeVector.hh"
#include "G4ParticleDefinition.hh"
#include <stdio.h>
#include <vector>
class G4GeneralParticleSource;
class G4ParticleGun;
class G4Event;
class musrDetectorConstruction;
class musrPrimaryGeneratorMessenger;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class musrPrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
{
public:
musrPrimaryGeneratorAction(musrDetectorConstruction*);
~musrPrimaryGeneratorAction();
public:
void GeneratePrimaries(G4Event*);
void SetRndmFlag(G4String val) { rndmFlag = val;}
void Setvertex(G4ThreeVector v) {x0=v[0]; y0=v[1]; z0=v[2];}
void SetvertexSigma(G4ThreeVector v) {xSigma=v[0]; ySigma=v[1]; zSigma=v[2];}
void SetvertexBoundary(G4ThreeVector v) {rMaxAllowed=v[0]; zMinAllowed=v[1]; zMaxAllowed=v[2];}
void SetvertexRelativeR(G4double val) {relativeRMaxAllowed=val;}
void SetboxBoundary(G4ThreeVector v) {xMaxSource=v[0]; yMaxSource=v[1]; zMaxSource=v[2];} //P.B. 15 Dec 2009
void SetboxBoundaryCentre(G4ThreeVector v) {xMaxSource0=v[0]; yMaxSource0=v[1]; zMaxSource0=v[2];} //P.B. 15 Dec 2009
void SetMeanArrivalTime(G4double val) {meanArrivalTime=val;}
void SetMuonTime(G4double val) {t0=val;} //P.B. 13 May 2009
void SetMuonTimeSigma(G4double val) {tSigma=val;} //P.B. 13 May 2009
void SetKEnergy(G4double val);
void SetMomentum(G4double val) {p0=val;}
void SetMomentumSmearing(G4double val) {pSigma=val;}
void SetMomentumBoundary(G4ThreeVector v){pMinAllowed=v[0]; pMaxAllowed=v[1];}
void SetTilt(G4ThreeVector v) {xangle0=v[0]; yangle0=v[1];}
void SetSigmaTilt(G4ThreeVector v) {xangleSigma=v[0]; yangleSigma=v[1];}
void SetPitch(G4double val) {pitch=val;}
void SetBeamDirection(G4ThreeVector vIniDir);
void SetInitialMuonPolariz(G4ThreeVector vIniPol);
void SetInitialPolarizFraction(G4double val) {
if ((val>1.)||(val<-1.)) {
G4cout<<"musrPrimaryGeneratorAction.hh: SetInitialPolarizFraction(): polarisation fraction out of range ("<<val<<")"<<G4endl;
exit(1);
}
polarisFraction=val;
}
void SetMuonDecayTimeLimits(G4ThreeVector decayTimeLimits);
void SetTurtleInput(G4String turtleFileName);
void SetTurtleInputFileToEventNo(G4int lineNumberOfTurtleFile);
void SetTurtleZ0(G4double val) {z0_InitialTurtle=val;}
void SetTurtleInterpretAxes(G4String interpretAxes){turtleInterpretAxes=interpretAxes;}
void SetOrReadTheRandomNumberSeeds(G4int eventID);
void SetTurtleMomentumBite (G4ThreeVector smearingParam)
{turtleMomentumBite=true; turtleMomentumP0=smearingParam[0]*MeV; turtleSmearingFactor=smearingParam[1]*0.01;}
void SetPrimaryParticule(G4String particleName);
static G4String GetPrimaryName();
private:
G4ParticleGun* particleGun; // pointer a to G4 service class
G4GeneralParticleSource* particleSource; // pointer to the G4GeneralParticleSource, needed for radioactive samples
musrDetectorConstruction* musrDetector; // pointer to the geometry
musrPrimaryGeneratorMessenger* gunMessenger; // messenger of this class
G4String rndmFlag; // flag for a random impact point
G4String turtleInterpretAxes; // specifies how to intrpret the TURTLE position axes x, y and z
// cks delete G4ParticleDefinition* muonMinusParticle;
// cks Alpha and proton particles implemented for the simulation of Juan Pablo Urrego
G4ParticleDefinition* alphaParticle;
G4ParticleDefinition* protonParticle;
// csk
static G4String thePrimaryParticleName ;
G4double x0, y0, z0, xSigma, ySigma, zSigma, rMaxAllowed, zMinAllowed, zMaxAllowed;
G4double meanArrivalTime;
G4double t0, tSigma; //P.B. 13 May 2009
G4double relativeRMaxAllowed;
G4double xMaxSource0, yMaxSource0, zMaxSource0; //P.B. 15 Dec 2009
G4double xMaxSource, yMaxSource, zMaxSource; //P.B. 15 Dec 2009
G4double p0, pSigma, pMinAllowed, pMaxAllowed;
G4double xangle0, yangle0, xangleSigma, yangleSigma, pitch;
G4bool UnpolarisedMuonBeam, TransversalyUnpolarisedMuonBeam;
G4double xPolarisIni, yPolarisIni, zPolarisIni;
G4double xDirection, yDirection, zDirection;
G4double polarisFraction;
G4double muonDecayTimeMin;
G4double muonDecayTimeMax;
G4double muonMeanLife;
// For the Turtle input:
FILE* fTurtleFile;
G4bool takeMuonsFromTurtleFile;
G4double z0_InitialTurtle; // z0 at whith the turtle file was generated.
G4int numberOfGeneratedEvents; // number of generated events at the input (e.g. including Turtle events out of the beampipe)
G4bool boolPrintInfoAboutGeneratedParticles;
G4bool turtleMomentumBite;
G4double turtleMomentumP0;
G4double turtleSmearingFactor;
void swapTheAxisInTurtle(float& x_x, float& x_xprime, float& y_y, float& y_yprime);
public:
static G4bool setRandomNrSeedAccordingEventNr;
static G4bool setRandomNrSeedFromFile;
static G4bool setRandomNrSeedFromFile_RNDM;
static G4int nRndmEventToSaveSeeds;
static std::vector<int> * GetPointerToSeedVector();
G4double decaytime;
private:
static std::vector<int> * pointerToSeedVector;
};
#endif