musrsim/geant4/spin_rot/src/sr1VisManager.cc
2008-12-22 17:53:30 +00:00

116 lines
2.8 KiB
C++

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#ifdef G4VIS_USE
#include "sr1VisManager.hh"
// Supported drivers...
// Not needing external packages or libraries...
#include "G4ASCIITree.hh"
#include "G4DAWNFILE.hh"
//#include "G4GAGTree.hh" // Class removed from ver. 4.9
#include "G4HepRepFile.hh"
#include "G4HepRep.hh"
#include "G4RayTracer.hh"
#include "G4VRML1File.hh"
#include "G4VRML2File.hh"
// Needing external packages or libraries...
#ifdef G4VIS_USE_DAWN
#include "G4FukuiRenderer.hh"
#endif
#ifdef G4VIS_USE_OPENGLX
#include "G4OpenGLImmediateX.hh"
#include "G4OpenGLStoredX.hh"
#endif
#ifdef G4VIS_USE_OPENGLWIN32
#include "G4OpenGLImmediateWin32.hh"
#include "G4OpenGLStoredWin32.hh"
#endif
#ifdef G4VIS_USE_OPENGLXM
#include "G4OpenGLImmediateXm.hh"
#include "G4OpenGLStoredXm.hh"
#endif
#ifdef G4VIS_USE_OIX
#include "G4OpenInventorX.hh"
#endif
#ifdef G4VIS_USE_OIWIN32
#include "G4OpenInventorWin32.hh"
#endif
#ifdef G4VIS_USE_VRML
#include "G4VRML1.hh"
#include "G4VRML2.hh"
#endif
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
sr1VisManager::sr1VisManager () {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void sr1VisManager::RegisterGraphicsSystems () {
// Graphics Systems not needing external packages or libraries...
RegisterGraphicsSystem (new G4ASCIITree);
RegisterGraphicsSystem (new G4DAWNFILE);
//RegisterGraphicsSystem (new G4GAGTree); // Class removed from ver. 4.9
RegisterGraphicsSystem (new G4HepRepFile);
RegisterGraphicsSystem (new G4HepRep);
RegisterGraphicsSystem (new G4RayTracer);
RegisterGraphicsSystem (new G4VRML1File);
RegisterGraphicsSystem (new G4VRML2File);
// Graphics systems needing external packages or libraries...
#ifdef G4VIS_USE_DAWN
RegisterGraphicsSystem (new G4FukuiRenderer);
#endif
#ifdef G4VIS_USE_OPENGLX
RegisterGraphicsSystem (new G4OpenGLImmediateX);
RegisterGraphicsSystem (new G4OpenGLStoredX);
#endif
#ifdef G4VIS_USE_OPENGLWIN32
RegisterGraphicsSystem (new G4OpenGLImmediateWin32);
RegisterGraphicsSystem (new G4OpenGLStoredWin32);
#endif
#ifdef G4VIS_USE_OPENGLXM
RegisterGraphicsSystem (new G4OpenGLImmediateXm);
RegisterGraphicsSystem (new G4OpenGLStoredXm);
#endif
#ifdef G4VIS_USE_OIX
RegisterGraphicsSystem (new G4OpenInventorX);
#endif
#ifdef G4VIS_USE_OIWIN32
RegisterGraphicsSystem (new G4OpenInventorWin32);
#endif
#ifdef G4VIS_USE_VRML
RegisterGraphicsSystem (new G4VRML1);
RegisterGraphicsSystem (new G4VRML2);
#endif
if (fVerbose > 0) {
G4cout <<
"\nYou have successfully chosen to use the following graphics systems."
<< G4endl;
PrintAvailableGraphicsSystems ();
}
}
#endif
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......