musrsim/geant4/TaoLEMuSR/doc/commands/_vis_ASCIITree_.html
2008-03-20 09:23:20 +00:00

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<html><head><title>Commands in /vis/ASCIITree/</title></head>
<body bgcolor="#ffffff"><h2>/vis/ASCIITree/</h2><p>
Commands for ASCIITree control.<br>
<p><hr><p>
<h2>Sub-directories : </h2><dl>
<p><br><p><dt><a href="_vis_ASCIITree_set_.html">/vis/ASCIITree/set/</a>
<p><dd>Settings for ASCIITree control.
</dl><p><hr><p>
<h2>Commands : </h2><dl>
<p><br><p><dt><b>verbose [<i>verbosity</i>]</b>
<p><dd>
&lt; 10: - does not print daughters of repeated placements, does not repeat replicas.<br>
&gt;= 10: prints all physical volumes.<br>
The level of detail is given by the units (verbosity%10):<br>
&gt;= 0: prints physical volume name.<br>
&gt;= 1: prints logical volume name (and names of sensitive detector and readout geometry, if any).<br>
&gt;= 2: prints solid name and type.<br>
&gt;= 3: prints volume and density.<br>
&gt;= 4: prints mass of each top physical volume in scene to depth specified.<br>
&gt;= 5: prints mass of branch at each volume (can be time consuming).<br>
Note: by default, culling is switched off so all volumes are seen.<br>
Note: the mass calculation takes into account daughters, normally to unlimited depth, which can be time consuuming. If you want the mass of a particular subtree to a particular depth:<br>
/vis/open ATree<br>
/vis/ASCIITree/verbose 14<br>
/vis/scene/create<br>
/vis/scene/add/volume &lt;subtree-physical-volume&gt; ! &lt;depth&gt;<br>
/vis/sceneHandler/attach<br>
/vis/viewer/flush<br>
<p><dd>Available at all Geant4 states.
<p><dd>Parameters<table border=1>
<tr><td>verbosity
<td>type i
<td>Omittable : default value = 0
<td></table>
</dl></body></html>