109 lines
3.4 KiB
C++
109 lines
3.4 KiB
C++
//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$//*
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// LOW ENERGY MUON SPIN RELAXATION, ROTATION, RADIATION
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//
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// ID :LEMuSRMcpHit.hh , v 1.3
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// AUTHOR: Taofiq PARAISO
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// DATE : 2004-09-17 10:20
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//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$//
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//
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// & &&&&&&&&&& &&&&&&& &&&&&&&&
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// & & && && & &&
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// & & & & & & &&
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// & &&&&&&& & & &&&&&& &&&&&&&&
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// & & & && & & &&
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// & & && & & && && & &
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// &&&&&&&&&& &&&&&&&&&& & &&&&& && &&&&&&& & &&
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// &
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// &
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// &
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// &
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// MCP HITS
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//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$//
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#ifndef LEMuSRMcpHit_h
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#define LEMuSRMcpHit_h 1
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#include "G4VHit.hh"
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#include "G4THitsCollection.hh"
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#include "G4Allocator.hh"
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#include "G4ThreeVector.hh"
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#include "G4LogicalVolume.hh"
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#include "G4VPhysicalVolume.hh"
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class LEMuSRMcpHit : public G4VHit
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{
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public:
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// contructor and destructor
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LEMuSRMcpHit();
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~LEMuSRMcpHit();
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void Draw();
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void Print();
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void print(G4String name);
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// operator for hit collector definition
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LEMuSRMcpHit(const LEMuSRMcpHit &right);
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const LEMuSRMcpHit& operator=(const LEMuSRMcpHit &right);
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G4int operator==(const LEMuSRMcpHit &right) const;
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inline void *operator new(size_t);
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inline void operator delete(void *aHit);
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// private variables
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private:
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G4double energy_deposition, time_of_flight,spin;
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G4ThreeVector position, momentum;
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G4LogicalVolume* lv_Volume;
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G4VPhysicalVolume* pv_Volume;
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G4String particle_name;
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// inline functions
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public:
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inline void SetEnergyDeposition(G4double ed){energy_deposition = ed;}
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inline void AddEnergyDeposition(G4double ed){energy_deposition += ed;}
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inline G4double GetEnergyDeposition(){return energy_deposition;}
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inline void SetTimeOfFlight(G4double tf){ time_of_flight=tf;}
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inline void AddTimeOfFlight(G4double tf){ time_of_flight+=tf;}
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inline G4double GetTimeOfFlight(){return time_of_flight;}
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inline void SetSpin(G4double sp){ spin=sp;}
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inline G4double GetSpin(){return spin;}
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inline void SetPosition(G4ThreeVector pos){position =pos;}
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inline G4ThreeVector GetPosition(){return position;}
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inline void SetMomentum(G4ThreeVector mom){momentum =mom;}
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inline G4ThreeVector GetMomentum(){return momentum;}
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inline void SetParticleName(G4String name){particle_name=name;}
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inline G4String GetParticleName(){return particle_name;}
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inline G4LogicalVolume* GetLogicalVolume(){return lv_Volume;}
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inline G4VPhysicalVolume* GetPhysicalVolume(){return pv_Volume;}
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};
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// define the collection class according to template G4THitsCollection
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typedef G4THitsCollection<LEMuSRMcpHit> LEMuSRMcpHitsCollection;
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extern G4Allocator<LEMuSRMcpHit> LEMuSRMcpHitAllocator;
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inline void* LEMuSRMcpHit :: operator new(size_t)
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{
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void *aHit;
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aHit = (void*) LEMuSRMcpHitAllocator.MallocSingle();
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return aHit;
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}
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inline void LEMuSRMcpHit :: operator delete(void *aHit)
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{
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LEMuSRMcpHitAllocator.FreeSingle((LEMuSRMcpHit*) aHit);
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}
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#endif
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