musrsim/geant4/TaoLEMuSR/G4Modified/G4VDecayChannel.hh
2008-03-20 09:23:20 +00:00

291 lines
8.5 KiB
C++

//
// ********************************************************************
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// * The following disclaimer summarizes all the specific disclaimers *
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// * govern, are listed with their locations in: *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
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// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
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//
//
// $Id: G4VDecayChannel.hh,v 1.11 2004/12/02 08:08:58 kurasige Exp $
// GEANT4 tag $Name: geant4-07-00-cand-03 $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// History: first implementation, based on object model of
// 27 July 1996 H.Kurashige
// 30 May 1997 H.Kurashige
// 23 Mar. 2000 H.Weber : add GetAngularMomentum()
// ------------------------------------------------------------
#ifndef G4VDecayChannel_h
#define G4VDecayChannel_h 1
#include "G4ios.hh"
#include "globals.hh"
#include <cmath>
#include "G4ThreeVector.hh"
class G4ParticleDefinition;
class G4DecayProducts;
class G4ParticleTable;
class G4VDecayChannel
{
// Class Description
// This class is a abstract class to describe decay kinematics
//
public:
//Constructors
G4VDecayChannel(const G4String &aName, G4int Verbose = 1);
G4VDecayChannel(const G4String &aName,
const G4String& theParentName,
G4double theBR,
G4int theNumberOfDaughters,
const G4String& theDaughterName1,
const G4String& theDaughterName2 = "",
const G4String& theDaughterName3 = "",
const G4String& theDaughterName4 = "" );
// Destructor
virtual ~G4VDecayChannel();
private:
// copy constructor and assignment operatotr
G4VDecayChannel(const G4VDecayChannel &);
G4VDecayChannel & operator=(const G4VDecayChannel &);
public:
// equality operators
G4int operator==(const G4VDecayChannel &right) const {return (this == &right);}
G4int operator!=(const G4VDecayChannel &right) const {return (this != &right);}
// less-than operator is defined for G4DecayTable
G4int operator<(const G4VDecayChannel &right) const;
public: // With Description
virtual G4DecayProducts* DecayIt(G4double parentMass = -1.0) = 0;
public: // With Description
//get kinematics name
G4String GetKinematicsName() const;
//get branching ratio
G4double GetBR() const;
//get number of daughter particles
G4int GetNumberOfDaughters() const;
//get the pointer to the parent particle
G4ParticleDefinition * GetParent();
//get the pointer to a daughter particle
G4ParticleDefinition * GetDaughter(G4int anIndex);
//get the angular momentum of the decay
G4int GetAngularMomentum();
//get the name of the parent particle
const G4String& GetParentName() const;
//get the name of a daughter particle
const G4String& GetDaughterName(G4int anIndex) const;
// get mass of parent
G4double GetParentMass() const;
G4double GetDaughterMass(G4int anIndex) const;
G4ThreeVector GetParentPolarization();
//set the parent particle (by name or by pointer)
void SetParent(const G4ParticleDefinition * particle_type);
void SetParent(const G4String &particle_name);
//set branching ratio
void SetBR(G4double value);
//set number of daughter particles
void SetNumberOfDaughters(G4int value);
//set a daughter particle (by name or by pointer)
void SetDaughter(G4int anIndex,
const G4ParticleDefinition * particle_type);
void SetDaughter(G4int anIndex,
const G4String &particle_name);
protected:
// kinematics name
G4String kinematics_name;
// branching ratio [0.0 - 1.0]
G4double rbranch;
// number of daughters
G4int numberOfDaughters;
// parent particle
G4String* parent_name;
//daughter particles
G4String** daughters_name;
protected: // With Description
// celar daughters array
void ClearDaughtersName();
protected:
// pointer to particle table
G4ParticleTable* particletable;
// temporary buffers of pointers to G4ParticleDefinition
G4ParticleDefinition* parent;
G4ParticleDefinition** daughters;
// parent mass
G4double parent_mass;
G4double* daughters_mass;
//parent theParentPolarization
G4ThreeVector theParentPolarization;
// fill daughters array
void FillDaughters();
// fill parent
void FillParent();
public: // With Description
void SetVerboseLevel(G4int value);
G4int GetVerboseLevel() const;
void DumpInfo();
private:
const G4String& GetNoName() const;
private:
// controle flag for output message
G4int verboseLevel;
// 0: Silent
// 1: Warning message
// 2: More
static const G4String noName;
public:
void SetParentPolarization(G4ThreeVector polar);
};
inline
G4int G4VDecayChannel::operator<(const G4VDecayChannel &right) const
{
return (this->rbranch < right.rbranch);
}
inline
G4ParticleDefinition* G4VDecayChannel::GetDaughter(G4int anIndex)
{
//pointers to daughter particles are filled, if they are not set yet
if (daughters == 0) FillDaughters();
//get the pointer to a daughter particle
if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
return daughters[anIndex];
} else {
if (verboseLevel>0)
G4cout << "G4VDecayChannel::GetDaughter index out of range "<<anIndex<<G4endl;
return 0;
}
}
inline
const G4String& G4VDecayChannel::GetDaughterName(G4int anIndex) const
{
if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
return *daughters_name[anIndex];
} else {
if (verboseLevel>0){
G4cout << "G4VDecayChannel::GetDaughterName ";
G4cout << "index out of range " << anIndex << G4endl;
}
return GetNoName();
}
}
inline
G4double G4VDecayChannel::GetDaughterMass(G4int anIndex) const
{
if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
return daughters_mass[anIndex];
} else {
if (verboseLevel>0){
G4cout << "G4VDecayChannel::GetDaughterMass ";
G4cout << "index out of range " << anIndex << G4endl;
}
return 0.0;
}
}
inline
G4ParticleDefinition* G4VDecayChannel::GetParent()
{
//the pointer to the parent particle is filled, if it is not set yet
if (parent == 0) FillParent();
//get the pointer to the parent particle
return parent;
}
inline
const G4String& G4VDecayChannel::GetParentName() const
{
return *parent_name;
}
inline
G4double G4VDecayChannel::GetParentMass() const
{
return parent_mass;
}
inline
void G4VDecayChannel::SetParent(const G4String &particle_name)
{
if (parent_name != 0) delete parent_name;
parent_name = new G4String(particle_name);
parent = 0;
}
inline
G4int G4VDecayChannel::GetNumberOfDaughters() const
{
return numberOfDaughters;
}
inline
G4String G4VDecayChannel::GetKinematicsName() const { return kinematics_name; }
inline
void G4VDecayChannel::SetBR(G4double value){ rbranch = value; }
inline
G4double G4VDecayChannel::GetBR() const { return rbranch; }
inline
void G4VDecayChannel::SetVerboseLevel(G4int value){ verboseLevel = value; }
inline
G4int G4VDecayChannel::GetVerboseLevel() const { return verboseLevel; }
inline G4ThreeVector G4VDecayChannel::GetParentPolarization(){return theParentPolarization;}
inline void G4VDecayChannel::SetParentPolarization(G4ThreeVector polar){theParentPolarization=polar;}
#endif