musrsim/geant4/LEMuSR/doc/commands/_vis_scene_.html
2006-02-23 17:30:21 +00:00

96 lines
3.3 KiB
HTML

<html><head><title>Commands in /vis/scene/</title></head>
<body bgcolor="#ffffff"><h2>/vis/scene/</h2><p>
Operations on Geant4 scenes.<br>
<p><hr><p>
<h2>Sub-directories : </h2><dl>
<p><br><p><dt><a href="_vis_scene_add_.html">/vis/scene/add/</a>
<p><dd>Add model to current scene.
</dl><p><hr><p>
<h2>Commands : </h2><dl>
<p><br><p><dt><b>create [<i>scene-name</i>]</b>
<p><dd>
Creates an empty scene.<br>
Invents a name if not supplied. This scene becomes current.<br>
<p><dd>Available at all Geant4 states.
<p><dd>Parameters<table border=1>
<tr><td>scene-name
<td>type s
<td>Omittable : default value =
<td></table>
<p><br><p><dt><b>endOfEventAction [<i>action</i>]</b>
<p><dd>
Accumulate or refresh the viewer for each new event.<br>
"accumulate": viewer accumulates hits, etc., event by event, or<br>
"refresh": viewer shows them at end of event or, for direct-screen
viewers, refreshes the screen just before drawing the next event.<br>
The detector remains or is redrawn.<br>
<p><dd>Available at all Geant4 states.
<p><dd>Parameters<table border=1>
<tr><td>action
<td>type s
<td>Omittable : default value = refresh
<td>Parameter candidates : accumulate refresh
</table>
<p><br><p><dt><b>endOfRunAction [<i>action</i>]</b>
<p><dd>
Accumulate or refresh the viewer for each new run.<br>
"accumulate": viewer accumulates hits, etc., run by run, or<br>
"refresh": viewer shows them at end of run or, for direct-screen
viewers, refreshes the screen just before drawing the first
event of the next run.<br>
The detector remains or is redrawn.<br>
<p><dd>Available at all Geant4 states.
<p><dd>Parameters<table border=1>
<tr><td>action
<td>type s
<td>Omittable : default value = refresh
<td>Parameter candidates : accumulate refresh
</table>
<p><br><p><dt><b>list [<i>scene-name</i>] [<i>verbosity</i>]</b>
<p><dd>
Lists scene(s).<br>
"help /vis/verbose" for definition of verbosity.<br>
<p><dd>Available at all Geant4 states.
<p><dd>Parameters<table border=1>
<tr><td>scene-name
<td>type s
<td>Omittable : default value = all
<td><tr><td>verbosity
<td>type s
<td>Omittable : default value = 0
<td></table>
<p><br><p><dt><b>notifyHandlers [<i>scene-name</i>] [<i>refresh-flush</i>]</b>
<p><dd>
Notifies scene handlers and forces re-rendering.<br>
Notifies the handler(s) of the specified scene and forces a
reconstruction of any graphical databases.
Clears and refreshes all viewers of current scene.
The default action "refresh" does not issue "update" (see
/vis/viewer/update).
If "flush" is specified, it issues an "update" as well as
"refresh" - useful for refreshing and initiating post-processing
for graphics systems which need post-processing.<br>
The default for &lt;scene-name&gt; is the current scene name.<br>
This command does not change current scene, scene handler or viewer.<br>
<p><dd>Available at all Geant4 states.
<p><dd>Parameters<table border=1>
<tr><td>scene-name
<td>type s
<td>Omittable : current value is used as the default value.
<td><tr><td>refresh-flush
<td>type s
<td>Omittable : default value = refresh
<td>Parameter candidates : refresh flush
</table>
<p><br><p><dt><b>select [<i>scene-name</i>]</b>
<p><dd>
Selects a scene<br>
Makes the scene current. "/vis/scene/list" to see
possible scene names.<br>
<p><dd>Available at all Geant4 states.
<p><dd>Parameters<table border=1>
<tr><td>scene-name
<td>type s
<td><td></table>
</dl></body></html>