musrsim/geant4/LEMuSR/include/LEMuSRMUONIUMScatt.hh
2006-02-24 15:09:15 +00:00

130 lines
3.6 KiB
C++

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// LOW ENERGY MUON SPIN RELAXATION, ROTATION, RADIATION
//
// ID : LEMuSRMUONIUMScatt.hh , v 1.3
// AUTHOR: Taofiq PARAISO
// DATE : 2006-01-19 16:15
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//
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// MUONIUMScatt
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#ifndef LEMuSRMUONIUMScatt_h
#define LEMuSRMUONIUMScatt_h 1
#include "G4VDiscreteProcess.hh"
#include "G4EnergyLossTables.hh"
#include "G4GPILSelection.hh"
#include "G4PhysicsLogVector.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VParticleChange.hh"
#include "G4ParticleChange.hh"
#include "G4UnitsTable.hh"
#include "G4MaterialCutsCouple.hh"
#include "G4ForceCondition.hh"
#include "G4ParticleTable.hh"
#include "G4DynamicParticle.hh"
#include "LEMuSRPrimaryGeneratorAction.hh"
#include "G4ThreeVector.hh"
#include "G4MagneticField.hh"
#include "G4Transform3D.hh"
#include "G4UnitsTable.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "G4ProcessVector.hh"
#include "G4ProcessManager.hh"
#include "G4EventManager.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
/*!
* LEMuSRMUONIUMScatt class defines the muonium scattering process. It is a very basic model
* since we assume the muonium loose its electron as soon as it enters a material
* (other than vauum).
*
* Moreover, the spin precession of the muonium in flight is also implemented in this clss.
*/
class LEMuSRMUONIUMScatt : public G4VDiscreteProcess
{
public: // with description
//! \ct
LEMuSRMUONIUMScatt(const G4String& name="Muscatt" ,
G4ProcessType aType = fGeneral );
//! \dt
~LEMuSRMUONIUMScatt();
//! \mm The actions are taken at the end of the step.
G4VParticleChange* PostStepDoIt(
const G4Track& ,
const G4Step&
);
G4double GetMeanFreePath(const G4Track& aTrack,
G4double previousStepSize,
G4ForceCondition* condition
);
//! The condition to apply the process.
G4bool CheckCondition( const G4Step& aStep);
G4String p_name, vname;
G4double spin, edep, toten, kinen, tof, globaltime, proptime;
G4ThreeVector hitpos, hitmom;
G4int ID;
G4bool condition;
void GetDatas( const G4Step* aStep);
// model parameters
G4ParticleTable* particleTable;
G4ParticleDefinition* particle;
G4double yvector[3];
G4double rnd;
G4DynamicParticle *DP;
G4ParticleChange fParticleChange;
G4ThreeVector RotateSpinIfMag( const G4Track& , const G4Step&);
G4double point[3], B[6];
G4double itime, gtime, ftime,deltatime;
G4ThreeVector polar;
G4ThreeVector RotateSpin(const G4Step&, G4ThreeVector, G4double);
void PrepareSecondary(const G4Track&);
G4Track* aSecondary;
void InitializeSecondaries(const G4Track&);
};
#endif