/*************************************************************************** * musrSim - the program for the simulation of (mainly) muSR instruments. * * More info on http://lmu.web.psi.ch/simulation/index.html . * * musrSim is based od Geant4 (http://geant4.web.cern.ch/geant4/) * * * * Copyright (C) 2009 by Paul Scherrer Institut, 5232 Villigen PSI, * * Switzerland * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * ***************************************************************************/ #ifndef musrQuadrupole_h #define musrQuadrupole_h 1 #include "globals.hh" #include "F04ElementField.hh" #include "F04GlobalField.hh" //#include "G4ios.hh" #include "BLEngeFunction.hh" //#include //#include //#include const G4double FRINGE_ACCURACY=1.0e-4; class musrQuadrupole : public F04ElementField { public: musrQuadrupole(G4double halflengthVal, G4double fieldRadiusVal, G4double gradientVal, G4double fringeFactorVal, G4LogicalVolume* logVolume, G4ThreeVector positionOfTheCenter); // musrQuadrupole is based on "BLCMDgenericquad" class of the G4beamline package. // /// Destructor. virtual ~musrQuadrupole() {} /// addFieldValue() adds the field for this solenoid into field[]. /// point[] is in global coordinates. void addFieldValue( const G4double Point[4], G4double* field) const; G4double GetNominalFieldValue(); void SetNominalFieldValue(G4double newFieldValue); // getWidth(), getHeight(), getLength(), return the dimensions of the field // (used to define the boundary of the field) virtual G4double getWidth() { return 2*fieldRadius; } // x coordinate virtual G4double getHeight() { return 2*fieldRadius; } // y coordinate virtual G4double getLength() { return 2*fringeMaxZ; } //{ return 2*halflength; } // z coordinate private: G4double gradient; G4double fieldRadius; G4double halflength; G4double fringeMaxZ; G4double fringeDepth; BLEngeFunction enge; }; #endif