#include "LEMuSRMcpHit.hh" #include "G4VVisManager.hh" #include "G4Circle.hh" #include "G4Colour.hh" #include "G4VisAttributes.hh" #include "G4ios.hh" #include #include #include "G4UnitsTable.hh" G4Allocator LEMuSRMcpHitAllocator; LEMuSRMcpHit::LEMuSRMcpHit() {;} LEMuSRMcpHit::~LEMuSRMcpHit() {;} LEMuSRMcpHit::LEMuSRMcpHit(const LEMuSRMcpHit &right) : G4VHit() { particle_name = right.particle_name; energy_deposition = right.energy_deposition; time_of_flight = right.time_of_flight; position = right.position; momentum = right.momentum; } const LEMuSRMcpHit& LEMuSRMcpHit::operator=(const LEMuSRMcpHit &right) { particle_name = right.particle_name; energy_deposition = right.energy_deposition; time_of_flight = right.time_of_flight; position = right.position; momentum = right.momentum; return *this; } G4int LEMuSRMcpHit::operator==(const LEMuSRMcpHit &right) const { return (this==&right) ? 1 : 0; } void LEMuSRMcpHit::Draw() { G4VVisManager* VisManager = G4VVisManager::GetConcreteInstance(); if(VisManager) { G4Circle circle(position); circle.SetScreenSize(0.1); circle.SetFillStyle(G4Circle::filled); G4Colour colour(1.,1.,1.); G4VisAttributes attributes(colour); circle.SetVisAttributes(attributes); VisManager->Draw(circle); } } void LEMuSRMcpHit::Print() {} void LEMuSRMcpHit::print(G4String name) { ofstream TestPrint(name,ios::app); if (!TestPrint.is_open()) exit(8); TestPrint << "particle name : " << particle_name <<" ;\n " << "energy_deposition : " << G4BestUnit(energy_deposition,"Energy") <<" ;\n " << "time_of_flight : " << G4BestUnit(time_of_flight,"Time") <<" ;\n " << "position : " << position <<" ;\n " << "momentum : " << momentum <<" ;\n " <