1) correction of volume that is assigned to optical photons
(odet_ID) - now it is the volume from postStepPoint instead of
preStepPoint
2) new variable added (nOptPhot) - number of optical photons
generated in the event
This version contains many changes!
1) Optical photon simulation is now possible - some work still may need to be done
(e.g. the manual is not updated yet), but it should basically work already now.
2) Changes in the musrSimAna - correction of some bugs (mainly in the coincidence
of coincidence and veto detectors) and some other improvements
Added possibility to use mu- (or other particles) as the primary particles
in the G4ParticleGun (this option can be switched on by
/gun/primaryparticle ).
This is the first version of the muSR simulation code (musrSim)
based on the merged codes of Kamil Sedlak and Toni Shiroka.
It should be a running version of the simulation code, however
it has not been very well tested, therefore it will probably
need some further development.